Right I see that and I change but still doesn't work.
So I change my file "idle.3ds" by a .x and it compile ... Very strange problem...
Other problem a windows opens and nothing apear...
It's very difficule to adapte irrlicht from Linux !
Search found 4 matches
- Thu Jun 02, 2016 3:13 pm
- Forum: Beginners Help
- Topic: 3ds on Visual Studio 2015
- Replies: 10
- Views: 2322
- Thu Jun 02, 2016 2:04 pm
- Forum: Beginners Help
- Topic: 3ds on Visual Studio 2015
- Replies: 10
- Views: 2322
Re: 3ds on Visual Studio 2015
I would check for using a 3D card like OpenGL
It can be the solution ?
Else special characters in Dénésys isn't the problem.. And the output console window is empty, I have got a windows which say : Exception at 0x01289D60 in test.exe : 0xC0000005 : Access violation during lecture of emplacement ...
It can be the solution ?
Else special characters in Dénésys isn't the problem.. And the output console window is empty, I have got a windows which say : Exception at 0x01289D60 in test.exe : 0xC0000005 : Access violation during lecture of emplacement ...
- Thu Jun 02, 2016 1:37 pm
- Forum: Beginners Help
- Topic: 3ds on Visual Studio 2015
- Replies: 10
- Views: 2322
Re: 3ds on Visual Studio 2015
Of cours you're right but I use the exactly same code in Unix and Visual Studio. The only thing that can change is the path and I write the absolute path in the code.
So I write this:
this->hey = new MyEventReceiver;
this->menuDevice = createDevice(irr::video::EDT_BURNINGSVIDEO,
irr::core ...
So I write this:
this->hey = new MyEventReceiver;
this->menuDevice = createDevice(irr::video::EDT_BURNINGSVIDEO,
irr::core ...
- Thu Jun 02, 2016 11:48 am
- Forum: Beginners Help
- Topic: 3ds on Visual Studio 2015
- Replies: 10
- Views: 2322
3ds on Visual Studio 2015
Hello,
I'm tryng to make my program cross-plateform Linux/Windows.
So I use Visual Studio 2015 update 2 and in my program I use .3ds file for my mesh. I read on internet that use .3ds file on visual studio is impossible is it true ?
Is there any easy way to cross-plateform this ?
I tell that ...
I'm tryng to make my program cross-plateform Linux/Windows.
So I use Visual Studio 2015 update 2 and in my program I use .3ds file for my mesh. I read on internet that use .3ds file on visual studio is impossible is it true ?
Is there any easy way to cross-plateform this ?
I tell that ...