sorry for spam
Search found 2 matches
- Sat Jun 11, 2016 2:29 pm
- Forum: Beginners Help
- Topic: b3d joint control
- Replies: 2
- Views: 770
Re: b3d joint control
I think error is in my model that I created with Blender and not in the code because ninja.b3d works perfectly
sorry for spam
sorry for spam
- Fri Jun 10, 2016 2:51 pm
- Forum: Beginners Help
- Topic: b3d joint control
- Replies: 2
- Views: 770
b3d joint control
Hello,
I'm new with Irrlicht and I want to add skeletal animation to my model but it won't work
IAnimatedMesh* meshplayer = smgr->getMesh("player.b3d");
IAnimatedMeshSceneNode* playernode = smgr->addAnimatedMeshSceneNode(meshplayer);
playernode->setJointMode(EJUOR_CONTROL);
playernode ...
I'm new with Irrlicht and I want to add skeletal animation to my model but it won't work
IAnimatedMesh* meshplayer = smgr->getMesh("player.b3d");
IAnimatedMeshSceneNode* playernode = smgr->addAnimatedMeshSceneNode(meshplayer);
playernode->setJointMode(EJUOR_CONTROL);
playernode ...