Search found 3 matches

by IrrDeveloper
Thu Dec 15, 2016 11:56 am
Forum: Advanced Help
Topic: Advanced Effects
Replies: 254
Views: 826484

Re: Advanced Effects

Hello Vectorek,

Playing around with adding SSAO to my own Irrlicht project, but it's top down view, hope SSAO is worth it for smallish player characters. BTW your work looks great! Did you really post the demo/project?
Want to have a look at it but can't find any link in your posts above, just the ...
by IrrDeveloper
Fri Jun 17, 2016 3:38 pm
Forum: Advanced Help
Topic: Anti-Aliasing with RenderTarget
Replies: 6
Views: 22268

Re: Anti-Aliasing with RenderTarget

devonsoft,

Great! I can confirm this works.

One thing though: in draw2DImage, no need to limit StretchRect to the backbuffer, you can copy from the MSAA texture to a non-MSAA target as well. So no real need to query what the current backbuffer is, just let the user set their other/new rendertarget ...
by IrrDeveloper
Fri Jun 17, 2016 10:23 am
Forum: Advanced Help
Topic: Multi-Monitor support
Replies: 1
Views: 927

Multi-Monitor support

Hello,

I'm wondering is there any way to check if a user has more than 1 monitor attached? And if so, to get the resolution of the first monitor? This is to avoid a null driver giving me the total monitor screen size, which then fails to initialize in fullscreen at first game run.
For example if ...