Search found 3 matches
- Sun Jan 22, 2017 11:13 am
- Forum: Everything 2d/3d Graphics
- Topic: MakeHuman + Blender + Irrlicht
- Replies: 3
- Views: 3978
Re: MakeHuman + Blender + Irrlicht
Also I found that 3ds model can be only static object in Irrlicht, so I think it's time to switch to DirectX models
- Sun Jan 22, 2017 9:49 am
- Forum: Everything 2d/3d Graphics
- Topic: MakeHuman + Blender + Irrlicht
- Replies: 3
- Views: 3978
Re: MakeHuman + Blender + Irrlicht
Are those textures existing and in the correct folder? Is the texture file extensions supported by Irrlicht? Hi, Textures format is png, I believe Irrlicht supports png. And about location, I'm not sure it's appropriate. I placed the folder with textures right near the 3ds file. In case I loaded th...
- Sat Jan 21, 2017 12:09 pm
- Forum: Everything 2d/3d Graphics
- Topic: MakeHuman + Blender + Irrlicht
- Replies: 3
- Views: 3978
MakeHuman + Blender + Irrlicht
Good afternoon. I've faced an issue, when was trying to import a human mesh into Irrlicht project. Firstly, I created a human model using makeHuman, then exported it into mhx2 file. Afterwards, I imported it into Blender and exported as 3ds single file. Now I'm looking into the model using mesh view...