Search found 1 match

by infect
Sat Jan 21, 2017 4:27 pm
Forum: Everything 2d/3d Graphics
Topic: material shader: Phong, fake reflect, bloom
Replies: 31
Views: 12574

Re: material shader: Phong, fake reflect, bloom

I have a question regarding your bloom code. Whenever I try to increase the size of either rtt0Size & rtt1Size in your bloom-ex.cpp or bloom_size in your bloom.cpp above 256 (it becomes noticeable around 500), in order to prevent flickering, I start to get a cross-hair effect in the middle of th...