Search found 2 matches
- Mon Mar 20, 2017 8:16 am
- Forum: Advanced Help
- Topic: Compiling and running engine with GL ES 2 for Raspberry Pi 3
- Replies: 3
- Views: 1568
Re: Compiling and running engine with GL ES 2 for Raspberry
The shaders is not the issue (I am definitely using shaders). My issue is that I do not know if the Pi can run GLES 2 with a context generated from X11. I have experience with GL/GLES in general and I have done similar work in Windows, OS X and iOS. Just not on Linux with X11. So I don't know if in ...
- Mon Mar 20, 2017 6:03 am
- Forum: Advanced Help
- Topic: Compiling and running engine with GL ES 2 for Raspberry Pi 3
- Replies: 3
- Views: 1568
Compiling and running engine with GL ES 2 for Raspberry Pi 3
I'm new to Irrlicht and I've been trying to compile the engine to use it with GL ES 2 on a Pi 3 running Raspbian 8, unsuccessfully. What I tried so far: 1. Cloned the source from here https://github.com/zaki/irrlicht 2. Ran make on the ogl-es branch. Had to do the following changes for it to compile...