Search found 2 matches

by FRex
Fri May 12, 2017 3:53 pm
Forum: Beginners Help
Topic: Crisp texture in burning's video
Replies: 3
Views: 1568

Re: Crisp texture in burning's video

I see. That's too bad. Pure software real 3D is really nice choice to have, just for the sake of it, especially since I'm doing something low poly. I guess I'll stick to just GL then. I meant this function by 'batch': http://irrlicht.sourceforge.net/docu/classirr_1_1video_1_1_i_video_driver.html#a34...
by FRex
Fri May 12, 2017 1:13 pm
Forum: Beginners Help
Topic: Crisp texture in burning's video
Replies: 3
Views: 1568

Crisp texture in burning's video

I have a crisp small (32x32, 64x64, etc.) textures and I want them to be rendered pixel perfectly to screen, without bilinear filtering. I'm also trying to stay portable between video driver types. For DirectX and OpenGL driver it works with cube->setMaterialFlag(irr::video::EMF_BILINEAR_FILTER, fal...