Search found 2 matches
- Mon Sep 04, 2017 5:40 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht (vs Ogre) and documentation questions
- Replies: 4
- Views: 1802
Re: Irrlicht (vs Ogre) and documentation questions
Thanks for answers. You mention Godot. I know about Godot, but it is easy to use Godot with C++ (I tested it but long time ago when I don't know C++)? Godot is complete GameEngine as I know, problem is rendering engine is not powerfull, but I tested it long time ago and maybe it is changed. And do y...
- Mon Sep 04, 2017 10:55 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht (vs Ogre) and documentation questions
- Replies: 4
- Views: 1802
Irrlicht (vs Ogre) and documentation questions
Hello I discover Irrlicht engine. I was read that Irrlicht is easy to learn or use. But before I decide to use Irrlicht i have questions: 1. How good is rendering? It is fast? Can I display lot of animated entities in large outdoor (forest and hills) area on old graphics? For example Torchlight (Ogr...