Search found 7 matches
- Tue Jan 24, 2006 6:50 pm
- Forum: Beginners Help
- Topic: frames wierd in ms3d
- Replies: 2
- Views: 175
frames wierd in ms3d
i found a dwarf model on the net in .X and in .ms3d format. i've the following 3 questions: 1) when i load the .X file the dwarf is rendered. but when i load the .ms3d file it is rendered much better in irrlicht when there is no difference in the number of faces between them. can anyone plz tell me ...
- Mon Dec 26, 2005 2:39 am
- Forum: Beginners Help
- Topic: character rotation
- Replies: 5
- Views: 517
my problem is with the character. when i click somewhere on the screen my character must rotate and face that direction and then translate to that position. but as my character rotates so does my camera. only my character should rotate. for that by what angle my character is rotated so should my cam...
- Sat Dec 24, 2005 9:43 pm
- Forum: Beginners Help
- Topic: character rotation
- Replies: 5
- Views: 517
character rotation
Hi i'm trying to build an RPG game. Till now i've managed the RPG camera view. when i click on the screen my character runs to that location. i've kept my character as the parent of camera so as to follow my character my problem is how to rotate my character to run towards its destination without af...
- Tue Oct 11, 2005 10:59 am
- Forum: Advanced Help
- Topic: IS SCRIPTING IRRLICHT DEPENDENT
- Replies: 3
- Views: 399
IS SCRIPTING IRRLICHT DEPENDENT
is scripting engine dependent or language dependent??
so for scripting in games do i have to look for C++ and Python
OR Irrlicht and Python binding.
also i am a newbie to scripting so will Lua or Python be preferred??
so for scripting in games do i have to look for C++ and Python
OR Irrlicht and Python binding.
also i am a newbie to scripting so will Lua or Python be preferred??
- Mon Oct 10, 2005 5:36 pm
- Forum: Beginners Help
- Topic: how to control animation
- Replies: 3
- Views: 319
how to control animation
Hi, i have implemented click n run concept like in a rpg game using the createFlyStraightAnimator function. is there another method of animation other than createFlyStraightAnimator??? i have no control over this animation. so i have no idea when it gets played or at what particular condition does i...
- Sat Oct 08, 2005 12:33 pm
- Forum: Beginners Help
- Topic: No collision in animation
- Replies: 2
- Views: 213
No collision in animation
Hi, i'm creatin n RPG game. i've implemented the click on the screen n run code that is when i click anywhere on the screen my character starts to run n reaches that point on the map. i used the createFlyStraightAnimator() function. i've 3 problems : 1. after reaching the destination my character do...
- Wed Sep 14, 2005 8:12 pm
- Forum: Beginners Help
- Topic: what to do now
- Replies: 10
- Views: 774
what to do now
i have read the irrlicht tutorials.
i have understood quite a lot n experimented with it
but this is only graphics part.
i'm quite excited but i have no idea wat to do next to make a game
can any one tell me which topics n tutorials to go thru
i have understood quite a lot n experimented with it
but this is only graphics part.
i'm quite excited but i have no idea wat to do next to make a game
can any one tell me which topics n tutorials to go thru