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- Wed Apr 25, 2018 4:06 pm
- Forum: Beginners Help
- Topic: ICameraSceneNode::getUpVector() buggy?
- Replies: 2
- Views: 630
ICameraSceneNode::getUpVector() buggy?
Hello everyone! I'm new to using IrrLicht, glad to be here! Straight to the problem: It seems that ICameraSceneNode::getUpVector() always returns the same vector even when I change its target! Here is what I'm doing: ICameraSceneNode* camNode = sceneManager->addCameraSceneNode(); auto camUp = camera...