Search found 2 matches

by Almamu
Tue Mar 24, 2020 12:55 am
Forum: Advanced Help
Topic: Multiple shader passes on a material
Replies: 3
Views: 1515

Re: Multiple shader passes on a material

Not sure. I mean you can render nodes several times and switch the material in between. But depends on the use-case how you handle the z-buffer when doing that. It's more common to do have multiple stages by rendering to a rendertargettexture and then combine the rendertargettextures with their own...
by Almamu
Fri Mar 06, 2020 11:15 am
Forum: Advanced Help
Topic: Multiple shader passes on a material
Replies: 3
Views: 1515

Multiple shader passes on a material

Hello everyone. I'm developing a port of Wallpaper Engine for Linux and I decided to use Irrlicht as the graphics engine early in the development because I already used It on other projects. After reversing the wallpaper's format and how the original Wallpaper Engine renders things I realized that i...