Search found 7 matches

by greenman
Thu Jan 09, 2020 9:22 pm
Forum: Beginners Help
Topic: increasing performance drawing thousands of cubes
Replies: 4
Views: 1130

Re: increasing performance drawing thousands of cubes

thanks for the information I'll check it out.
by greenman
Thu Jan 09, 2020 1:23 am
Forum: Beginners Help
Topic: increasing performance drawing thousands of cubes
Replies: 4
Views: 1130

Re: increasing performance drawing thousands of cubes

thank you very much I'll start testing all this stuff i did find something about a meshcombiner before but the link was dead.
Also I'm not actually gonna be drawing cubes it was just a simple placeholder they will eventually be complicated models but i figured if i can't even get it to perform with ...
by greenman
Wed Jan 08, 2020 10:00 pm
Forum: Beginners Help
Topic: increasing performance drawing thousands of cubes
Replies: 4
Views: 1130

increasing performance drawing thousands of cubes

So I tried drawing 4000 cubes in irrlicht using addCubeSceneNode and drawAll and it reduced the performance by a lot from lik 100 fps to 20 - 40
I tried googling it and it was pretty hard to find stuff but i found something stating that every meshbuffer would have it's own draw call and i could ...
by greenman
Mon Jan 06, 2020 7:18 pm
Forum: Beginners Help
Topic: irrlicht .pdb files
Replies: 1
Views: 660

irrlicht .pdb files

Hey i was just wondering if there was some way of getting .pdb files for irrlicht other than compiling it on my machine.
by greenman
Mon Dec 30, 2019 3:07 pm
Forum: Beginners Help
Topic: How to find where a 3d point is drawn on the screen
Replies: 3
Views: 976

Re: How to find where a 3d point is drawn on the screen

ok i just found this function getScreenCoordinatesFrom3DPosition which is exactly what i need. thx for the help
by greenman
Mon Dec 30, 2019 3:00 pm
Forum: Beginners Help
Topic: How to find where a 3d point is drawn on the screen
Replies: 3
Views: 976

Re: How to find where a 3d point is drawn on the screen

Yeah i know you lose one dimension but i actually don't care about that since it is rts style it will be very rare for anything that you can select to be behind something else so the "depth" really doesn't matter.
Also I'm talking about box selection which is a rectangle you make with ur mouse and ...
by greenman
Mon Dec 30, 2019 4:02 am
Forum: Beginners Help
Topic: How to find where a 3d point is drawn on the screen
Replies: 3
Views: 976

How to find where a 3d point is drawn on the screen

Ok so i'm making an RTS style game and one of the things the game nees is a drag select feature.
Basically you create a box with ur mouse and everything in the box should be selected.
Now i figured an easy way to do would be to use a transformation matrix.
The way it should work is that everything ...