Search found 3 matches
- Mon Nov 16, 2020 10:59 pm
- Forum: Beginners Help
- Topic: How do I get similar lighting to Realms of the Haunting
- Replies: 1
- Views: 342
How do I get similar lighting to Realms of the Haunting
I want to create a level with a similar graphical style of Realms of the Haunting (http://www.hardcoregaming101.net/realms-of-the-haunting/). In terms of the textures I am guessing it would need Bilinear filtering (nearest neighbour) and very low resolution. For the lighting, I am just wondering if ...
- Wed Oct 28, 2020 1:42 am
- Forum: Beginners Help
- Topic: Creating a global IrrlichtDevice for IShaderConstantSetCallB
- Replies: 2
- Views: 445
Re: Creating a global IrrlichtDevice for IShaderConstantSetC
This was really helpful, thanks CuteAlien!
- Thu Oct 22, 2020 12:51 am
- Forum: Beginners Help
- Topic: Creating a global IrrlichtDevice for IShaderConstantSetCallB
- Replies: 2
- Views: 445
Creating a global IrrlichtDevice for IShaderConstantSetCallB
Hello, I have been learning Irrlicht for the past few weeks and currently going through the Shader tutorial. I have a question, specifically more geared towards C++ here. According to the tutorial, the IShaderConstantSetCallBack uses IrrlichtDevice* device to set some uniform data. In the tutorial t...