Search found 7 matches

by magikos
Sun Sep 25, 2005 4:18 am
Forum: Irrlicht.NET
Topic: New to Irrlicht
Replies: 12
Views: 3543

Thanks Skater, I'm working on the interface now and I'm not sure what’s the best way to do it. I tried using Draw2DImage to put my interface buttons at the bottom of the screen, but it isn’t drawing my image correctly - it somehow degrades the quality. But I'm not sure if this is the best approach ...
by magikos
Sat Sep 24, 2005 5:25 pm
Forum: Irrlicht.NET
Topic: New to Irrlicht
Replies: 12
Views: 3543

Ok, so I thought: "Maybe it’s my actual mesh giving me problems?" I'm using earth.x from the media directory. I changed it to dwarf.x and <BOOM> it started working! :D

I do wonder though what is wrong with earth.x that prevented it from being detected. :?:

Well, I wasn’t planning on using the ...
by magikos
Thu Sep 22, 2005 4:54 am
Forum: Irrlicht.NET
Topic: New to Irrlicht
Replies: 12
Views: 3543

Yes, I thought to try that, and setting my mesh object to ID 2 and try, both resulted in node == null

:(
by magikos
Wed Sep 21, 2005 2:08 pm
Forum: Irrlicht.NET
Topic: New to Irrlicht
Replies: 12
Views: 3543

Right, as you can see I have a sun and a planet. The sun is a billboard (two actually spinning on top of each other in opposite directions to give it a sparkling effect)

node = device.SceneManager.SceneCollisionManager.GetSceneNodeFromScreenCoordinatesBB(mouse, 2|4);
This code returns the sun ...
by magikos
Wed Sep 21, 2005 1:24 pm
Forum: Irrlicht.NET
Topic: New to Irrlicht
Replies: 12
Views: 3543

Just to give you an idea of where I am going, this is a concept drawing of my application:
Image

And this is what I've got so far...
Image

I have a long way to go. :wink:
by magikos
Wed Sep 21, 2005 12:01 am
Forum: Irrlicht.NET
Topic: New to Irrlicht
Replies: 12
Views: 3543

Thanks, I see now what I was doing wrong on object selection - however, for some reason I'm not able to get back my mesh object, only my billboard object:

device.SceneManager.AddBillboardSceneNode(null, new Dimension2Df(10,10), new Vector3D(0,0,0), 2);
device.SceneManager.AddAnimatedMeshSceneNode ...
by magikos
Tue Sep 20, 2005 7:38 pm
Forum: Irrlicht.NET
Topic: New to Irrlicht
Replies: 12
Views: 3543

New to Irrlicht

Hi everyone, I am new to Irrlicht and I'd like to say I really love it so far. I have just a few questions I was hoping to see answered.

1) I see how to draw a 2D line on the screen, but how do I draw a 2D circle? I need to draw a circle around one of my objects.

2) I need to know what object is ...