I'm trying to implement my own render/animation code and porting my existing logic which uses the irrlicht api. Currently my animation code produces gibberish and I'm trying to get better understanding of animation math and how to use the B3D keyframe data I have
I'm confused about how irrlicht ...
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- Wed Feb 07, 2024 5:37 pm
- Forum: Beginners Help
- Topic: Help understanding GlobalInversedMatrix and animation
- Replies: 2
- Views: 2287