Ruthless debug bug. Test.
I did find a demonstration of the AI brake. I know your Android build is fiddly, so it's hard, hard work, but unfortunately the track is unplayable.
I am only controlling the steering, and this track shows a great example.
https://youtu.be/Np3cWlQnMfk?si=1axisG70WHuREX-I
Search found 59 matches
- Wed Oct 23, 2024 3:54 pm
- Forum: Project Announcements
- Topic: DustbinGames MarbleGP
- Replies: 16
- Views: 5209
- Mon Oct 21, 2024 10:40 pm
- Forum: Project Announcements
- Topic: DustbinGames MarbleGP
- Replies: 16
- Views: 5209
Re: DustbinGames MarbleGP
Here's another video I made. https://youtu.be/XNVZ3o99Byo?si=kkRm1b221p4qJWs1 A bug in choose track means if the 2nd track is selected and I press my thumb on the track to the left, the track to the right is selected and will load the wrong track. Sometimes the AI brake approaching a corner will hol...
- Thu Oct 10, 2024 5:02 pm
- Forum: Project Announcements
- Topic: DustbinGames MarbleGP
- Replies: 16
- Views: 5209
Re: DustbinGames MarbleGP
I hope this video can survive the months you're away, but I made this very blurry video using my phone. I log into Chrome by minimising the game and set a new colour profile that can be used next time I load the app. The first time I tried the save would get lost, so I thought I'd show you it's poss...
- Sun Jun 09, 2024 8:46 am
- Forum: Project Announcements
- Topic: DustbinGames MarbleGP
- Replies: 16
- Views: 5209
Re: DustbinGames MarbleGP
I downloaded on Android 12. My phone is a Motorola G50 if that helps. I couldn't save a profile using the remote tool. Neither does the saved profile appear in game. Also connecting means taking a screenshot of the IP, minimising MarbleGP, then typing the image info into my phone browser. Then I can...
- Sat Jun 08, 2024 6:15 pm
- Forum: Project Announcements
- Topic: DustbinGames MarbleGP
- Replies: 16
- Views: 5209
Re: DustbinGames MarbleGP
I did install the app after nearly a week. First impressions were a well made game. My very best impression was with the instrument panel in the centre of the screen. I think the word is "responsive" like a plane. I felt very important directing my marble about, and the AI was fun (althoug...
- Mon Jun 03, 2024 5:25 pm
- Forum: Project Announcements
- Topic: DustbinGames MarbleGP
- Replies: 16
- Views: 5209
Re: DustbinGames MarbleGP
You have no reviews on the Play Store as of yet. I'll download your game on my phone... How many times do you want me to play it before leaving a review? I think the set up feature shows you know what you're doing. It reminds me of Unreal mods on servers that alter the game. I see images in the scre...
- Sat May 04, 2024 8:41 am
- Forum: Off-topic
- Topic: Gonna take a break for another project
- Replies: 13
- Views: 5367
Re: Gonna take a break for another project
I may as well be AWOL or FUBAR. I can't tell if anything I like will see an end result. Maybe I've been too ill to really do anything. Thanks for putting up with me and my stringent, robotic, pedantic, terrible "I'm right" attitude. You may have seen other community members drop by and nev...
- Fri May 03, 2024 1:55 pm
- Forum: Off-topic
- Topic: Gonna take a break for another project
- Replies: 13
- Views: 5367
Re: Gonna take a break for another project
I didn't find games that appealing. Well I did, but I would pretty much always look beyond the game and the engine and wonder how a computer did such amazing stuff. I have some shoe boxes with electronic parts in and I'm currently figuring out how to program a chip. It didn't matter if it was Unity ...
- Sat Apr 27, 2024 5:22 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Windows windows
- Replies: 1
- Views: 520
Windows windows
WinUI WinCLI WinRT WinUWP WinCX Win32 MFC I will be checking out the Win32 + Irrlicht example pretty soon. I'm beginning to sway towards GUI interfaces and not solely game development. Along with the DirectX 2010 SDK are example projects involving dx9 and dx10. I didn't know how many people here kn...
- Sat Apr 27, 2024 4:53 pm
- Forum: Open Discussion and Dev Announcements
- Topic: CustomPresenter for embedding Irrlicht in GTK etc
- Replies: 11
- Views: 3734
Re: CustomPresenter for embedding Irrlicht in GTK etc
Can I ask a question about Qt since you mentioned it? I had heard about Qt being a great tool for GUI. I never thought I would need it as Windows has plenty of ways with their tools, so when I eventually got around to visiting the Qt site I was rather shocked. It's great if you plan on creating OSS ...
- Wed Apr 24, 2024 4:46 pm
- Forum: Open Discussion and Dev Announcements
- Topic: [solved] SVN trunk and 1.9 without dll and Window 7.1 SDK
- Replies: 11
- Views: 2230
- Wed Apr 24, 2024 4:45 pm
- Forum: Open Discussion and Dev Announcements
- Topic: [solved] SVN trunk and 1.9 without dll and Window 7.1 SDK
- Replies: 11
- Views: 2230
Re: [solved] SVN trunk and 1.9 without dll and Window 7.1 SDK
Okay. It works. With the 1.9 trunk. Any differences in the 1.8.5 and 1.9?
No 7.1 was installed (only 4.8.1)
I used the DX 2010 installer
I used desktop c++ workload
What's different with the 10/11/12.sln and the vc17.sln?
No 7.1 was installed (only 4.8.1)
I used the DX 2010 installer
I used desktop c++ workload
What's different with the 10/11/12.sln and the vc17.sln?
- Wed Apr 24, 2024 4:25 pm
- Forum: Open Discussion and Dev Announcements
- Topic: [solved] SVN trunk and 1.9 without dll and Window 7.1 SDK
- Replies: 11
- Views: 2230
Re: [solved] SVN trunk and 1.9 without dll and Window 7.1 SDK
If I download Visual Studio and install Desktop workload and also check .NET 4.8.1 - using the 1.8.5 version from your main page... No work. This was a post about the 1.9 trunk but I thought I'd try "a quick and dirty set up". I realised that perhaps I like things working with as little ef...
- Wed Apr 24, 2024 3:02 pm
- Forum: Open Discussion and Dev Announcements
- Topic: [solved] SVN trunk and 1.9 without dll and Window 7.1 SDK
- Replies: 11
- Views: 2230
Re: [solved] SVN trunk and 1.9 without dll and Window 7.1 SDK
I had problems with the 7.1 .NET 4 installation. Part of .NET was already present both times on my system and couldn't install everything. I would have liked to use the latest 4.8.1 and use backwards compatibility. I'm a little cautious of using Irrlicht because it uses old libraries. Sorry about th...
- Tue Apr 23, 2024 6:14 am
- Forum: Open Discussion and Dev Announcements
- Topic: [solved] SVN trunk and 1.9 without dll and Window 7.1 SDK
- Replies: 11
- Views: 2230
Re: [solved] SVN trunk and 1.9 without dll and Window 7.1 SDK
So is the DirectX 2010 download the same as the SDK 7.1?
Does the SDK have more in it but Irrlicht only needs the graphics part?
Does the SDK have more in it but Irrlicht only needs the graphics part?