Search found 198 matches

by wizard4
Thu Mar 12, 2026 12:33 pm
Forum: Open Discussion and Dev Announcements
Topic: Asking about what has / what will happen to the software renderer?
Replies: 37
Views: 14782

Re: Asking about what has / what will happen to the software renderer?

Check out the Doom 1 source code on GitHub and you will see the two largest files containing a bunch of look up tables. Think back to Windows XP when data was possibly stored on a HDD. It's clever to me, but this was back pre-2000 when a tool calculated a bunch of lighting, visibility and entity ...
by wizard4
Wed Mar 11, 2026 9:59 pm
Forum: Beginners Help
Topic: I love irrlicht, but I'm very stupid programming in it
Replies: 23
Views: 8276

Re: I love irrlicht, but I'm very stupid programming in it


Your journey in game development has been challenging, trying out various engines and languages but struggling to create what you envisioned. Focusing on C++ and Irrlicht seems like a practical choice. It's okay to take your time and prioritize learning. Remember, every attempt teaches you ...
by wizard4
Wed Mar 11, 2026 7:50 am
Forum: Open Discussion and Dev Announcements
Topic: Discussion!
Replies: 8
Views: 218

Re: Discussion!

AI would say I use the light coming off my mobile phone screen to type in the right keys to send you a block of text to the sourceforge servers. That data would be downloaded to your computer from the servers, that are most likely stuck in a dark room with a cooling fan running, and then delivered ...
by wizard4
Wed Mar 11, 2026 7:04 am
Forum: Open Discussion and Dev Announcements
Topic: Discussion!
Replies: 8
Views: 218

Re: Discussion!

Why am I laughing?
by wizard4
Mon Mar 09, 2026 11:04 am
Forum: Open Discussion and Dev Announcements
Topic: Discussion!
Replies: 8
Views: 218

Re: Discussion!

wizard4 = a luser

I wondered why I felt there was no need for IRC/Discord/Forums.
by wizard4
Mon Mar 09, 2026 9:36 am
Forum: Open Discussion and Dev Announcements
Topic: Discussion!
Replies: 8
Views: 218

Re: Discussion!

I've used MSVC, GCC and Clang (M$, Linus and Goggle). I've tried tool chains too with little success. I'm comfortable with whichever as they all work. It takes time to understand an IDE and the compiler/linker options, so it depends what I'm doing. So far I've always built a program for my own ...
by wizard4
Sat Mar 07, 2026 8:03 am
Forum: Beginners Help
Topic: is it possible to compile irrlicht 1.9.0 on devc++4.9.9.2?
Replies: 8
Views: 219

Re: is it possible to compile irrlicht 1.9.0 on devc++4.9.9.2?

I'm sorry... Do I see a Quake3 bsp example map running in perfect isometric with a filters applied and also the source? This man is a genius.
by wizard4
Sat Mar 07, 2026 7:59 am
Forum: Beginners Help
Topic: 32 bit cygwin build has error with direct.h
Replies: 5
Views: 118

Re: 32 bit cygwin build has error with direct.h

Yes

If I can believe Noie the executable was successful. Side note: Irrlicht has long been a single dll and at the moment I'm more glad it worked, even with the "copy and paste" tactic.
by wizard4
Fri Mar 06, 2026 8:34 pm
Forum: Beginners Help
Topic: 32 bit cygwin build has error with direct.h
Replies: 5
Views: 118

Re: 32 bit cygwin build has error with direct.h

I did installed the right i686-w64-mingw32-g++.exe and installed the dev packages. Inside C:\cygwin64\usr\i686-w64-mingw32\sys-root\mingw\include were the right headers. The demo works on my machine. I doubt it'll run on Noie's.

I'm not sure between static and dlls, so I have to hand over a bunch ...
by wizard4
Fri Mar 06, 2026 7:02 pm
Forum: Beginners Help
Topic: 32 bit cygwin build has error with direct.h
Replies: 5
Views: 118

Re: 32 bit cygwin build has error with direct.h

I'm not new to Linux, but I am new to Cygwin. In the installer you can opt into downloading the source of the i686 program. Linux always had devel packages to install if you were programming. I now have the direct.h header file but C::B for another reason cannot find crtdefs.h that is located in the ...
by wizard4
Thu Mar 05, 2026 5:58 pm
Forum: Beginners Help
Topic: 32 bit cygwin build has error with direct.h
Replies: 5
Views: 118

Re: 32 bit cygwin build has error with direct.h

I just tried now and x86 and x64 both work. How odd I tried a few weeks ago and dlls couldn't be found :?:
by wizard4
Thu Mar 05, 2026 5:51 pm
Forum: Beginners Help
Topic: 32 bit cygwin build has error with direct.h
Replies: 5
Views: 118

32 bit cygwin build has error with direct.h

Hello. I'm actually asking a question rather than talking ****.

In my attempts to *cough* work with somebody, I've hit a 64/32/x86/i686 problem. I used Cygwin instead of MYSYS to install a compiler that would transfer over to somebody using an older machine (i686), and cross compiling was something ...
by wizard4
Sun Mar 01, 2026 12:45 pm
Forum: Open Discussion and Dev Announcements
Topic: Discussion!
Replies: 8
Views: 218

Re: Discussion!

A while back I was so disgusted at the fact that C was being used to create games. It wasn't built for that. Which man or woman invented the game loop? It's abusing C. That's half the story. Doom was just wicked.
by wizard4
Sun Mar 01, 2026 12:41 pm
Forum: Open Discussion and Dev Announcements
Topic: I downloaded Irrlicht v0.1
Replies: 2
Views: 647

Re: I downloaded Irrlicht v0.1

I miss you Noie. I miss the passion. I've had a very good experience with AI after a year of asking it different things. You like C++98. I accept that.
by wizard4
Sun Mar 01, 2026 12:35 pm
Forum: Open Discussion and Dev Announcements
Topic: Discussion!
Replies: 8
Views: 218

Discussion!

I. Love. The. Discussion.

I. Am. A. Rubbish. Programmer.

I. Do. Not. Possess. The. Gift.

For 10 years I returned to my spot, hoping to learn the intricacies of code. Struct, Int, Push Back.

C++ made me ill. I can hardly even use Godot or SDL. I'm a primitive man in front of a complex machine ...