Search found 4 matches

by SirLino
Thu May 10, 2007 9:19 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Motion trail
Replies: 19
Views: 15391

well, there's a IAnimatedMesh::getMesh(frame : int) or sth like that. could help ;)
by SirLino
Fri Mar 09, 2007 5:09 pm
Forum: Project Announcements
Topic: Elfi - The Entity Layer for Irrlicht
Replies: 1
Views: 825

[edit: removed a few bugs from the demo]

Okay, here's the little demo of the current features:

http://rapidshare.com/files/20361601/elfi_demo.zip.html

http://sirlino.si.funpic.de/elfi/screenshot001.png

To enable the console simply press Escape (the key-binding is in one of the script-files ...
by SirLino
Tue Mar 06, 2007 8:33 am
Forum: Project Announcements
Topic: Elfi - The Entity Layer for Irrlicht
Replies: 1
Views: 825

Elfi - The Entity Layer for Irrlicht

Hi!

Although in an early stage of development, here's a short description of my Irrlicht-powered Gameengine:
Its idea is mostly a bold copy of CEL (Crystal Entity Layer), but I think its a bit more handy. Also it has a very powerful GUI-System (based on Xml-Dialogs and Lua-Scripting).

Current ...