Search found 4 matches

by SirLino
Thu May 10, 2007 9:19 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Motion trail
Replies: 19
Views: 13905

well, there's a IAnimatedMesh::getMesh(frame : int) or sth like that. could help ;)
by SirLino
Fri Mar 09, 2007 5:09 pm
Forum: Project Announcements
Topic: Elfi - The Entity Layer for Irrlicht
Replies: 1
Views: 753

[edit: removed a few bugs from the demo] Okay, here's the little demo of the current features: http://rapidshare.com/files/20361601/elfi_demo.zip.html http://sirlino.si.funpic.de/elfi/screenshot001.png To enable the console simply press Escape (the key-binding is in one of the script-files, so if yo...
by SirLino
Tue Mar 06, 2007 8:33 am
Forum: Project Announcements
Topic: Elfi - The Entity Layer for Irrlicht
Replies: 1
Views: 753

Elfi - The Entity Layer for Irrlicht

Hi! Although in an early stage of development, here's a short description of my Irrlicht-powered Gameengine: Its idea is mostly a bold copy of CEL (Crystal Entity Layer), but I think its a bit more handy. Also it has a very powerful GUI-System (based on Xml-Dialogs and Lua-Scripting). Current featur...