Search found 2 matches
- Wed Apr 02, 2025 1:12 am
- Forum: Advanced Help
- Topic: TiltFive Integration
- Replies: 3
- Views: 866
Re: TiltFive Integration
Excellent. That seems to have worked. However, it looks like the 1.8.5 code base I'm using may be a little different than yours. In mine, there isn't a COpenGLCoreTexture.h, but just COpenGLTexture.h. And in it COpenGLTexture isn't a template but a class of its own. But it does have the ...
- Tue Apr 01, 2025 7:27 pm
- Forum: Advanced Help
- Topic: TiltFive Integration
- Replies: 3
- Views: 866
TiltFive Integration
I'm attempting to integrate a program I've written using Irrlicht with the AR devices from TIltFive (tiltfive.com). As far as I can tell, to send a frame to the glasses, I need to provide them with structures of type GL_TEXTURE_2D for each of the left and right eyes. Is there a way to access the ...