Search found 16 matches
- Mon Jan 02, 2006 1:12 pm
- Forum: Beginners Help
- Topic: Shadow Problem
- Replies: 21
- Views: 1428
- Fri Oct 21, 2005 6:50 am
- Forum: Open Discussion and Dev Announcements
- Topic: irrlicht outdoor scenes
- Replies: 4
- Views: 490
- Fri Oct 21, 2005 6:45 am
- Forum: Beginners Help
- Topic: performance problems? is irrlicht slow?
- Replies: 16
- Views: 1510
- Thu Oct 20, 2005 6:16 am
- Forum: Beginners Help
- Topic: performance problems? is irrlicht slow?
- Replies: 16
- Views: 1510
hm, I think it is a Graphicscard and Engine Problem. if you make 1 mesh, with 1'000'000 Polygon it runs with 60 fps but if you make 100 x animationcount Meshs with 140'000 x animationcount polygon you have 10fps. First, the engine have to Flusturm all, 2. the engine, have to animate all 3. the Grafi...
- Thu Oct 13, 2005 8:29 am
- Forum: Advanced Help
- Topic: who please can tell me how to make a level scene ?
- Replies: 3
- Views: 473
- Wed Oct 12, 2005 6:36 am
- Forum: Advanced Help
- Topic: Special Effect
- Replies: 3
- Views: 676
- Tue Oct 11, 2005 1:18 pm
- Forum: Beginners Help
- Topic: New in Town.
- Replies: 18
- Views: 1035
- Tue Oct 11, 2005 8:26 am
- Forum: Off-topic
- Topic: Who is everybody?
- Replies: 358
- Views: 502653
- Tue Oct 11, 2005 7:43 am
- Forum: Open Discussion and Dev Announcements
- Topic: Whats Everyones Specs? (Who Is continued...)
- Replies: 27
- Views: 2422
- Tue Oct 11, 2005 7:08 am
- Forum: Advanced Help
- Topic: HLSL shader & lighting
- Replies: 5
- Views: 676
- Tue Oct 11, 2005 7:03 am
- Forum: Advanced Help
- Topic: Special Effect
- Replies: 3
- Views: 676
hm, There 2 ways, 1. With Shader (don't ask me how cause i try my self to find it out) 2. with 1 billboard , in front of the Camera, with a Extra Texture, that you renderd on it, or Grab from the Backbuffer. Here you can do with very easy Pixelshader some very very kewl stuff. 1 Year ago ii Wrote th...
- Thu Sep 29, 2005 9:03 am
- Forum: Beginners Help
- Topic: get point of Collision
- Replies: 8
- Views: 439
Yep, that was, what i wanted But i think with my bad english 1 can't tell you that right my code now: If (smgr.getSceneCollisionManager().getCollisionPoint( smgr.getscenecollisionmanager().getRayFromScreenCoordinates (T_irrPosition2d_s32.create(10,10) ), selector, intersection, tri)) (Attentione, it...