Search found 347 matches

by Conquistador
Wed Feb 22, 2006 7:15 pm
Forum: Beginners Help
Topic: How to jump [code]
Replies: 1
Views: 415

There are plenty of examples floating around here. Try a search in the FAQ forum, and the code snippets forum.
by Conquistador
Tue Feb 21, 2006 3:24 am
Forum: Beginners Help
Topic: Menu colors
Replies: 4
Views: 355

by Conquistador
Tue Feb 21, 2006 1:20 am
Forum: Beginners Help
Topic: gravity on a terrain
Replies: 4
Views: 573

The terrain tutorial has a collision response animator, is that what you're looking for? If you want *real* gravity, then try looking at a physics engine like ODE or Newton.
by Conquistador
Fri Feb 17, 2006 3:29 am
Forum: Open Discussion and Dev Announcements
Topic: Suggestion for a more concise forum...
Replies: 17
Views: 1387

Well, I'm not a mod, so I can't tell you anything about an update, but phpBB 3 hasn't even entered beta testing yet, so unless there's a modification out there, you could be waiting a whille.
by Conquistador
Fri Feb 17, 2006 3:04 am
Forum: Open Discussion and Dev Announcements
Topic: Suggestion for a more concise forum...
Replies: 17
Views: 1387

The version of phpBB the board is using doesn't support sub-forums without mods. Those features will be released with phpBB 3. I agree though, subforums and such would takesome of the work off finding info.
by Conquistador
Thu Feb 16, 2006 2:30 am
Forum: Beginners Help
Topic: particle node following object
Replies: 3
Views: 426

Yeah, there is, check out the ISceneNode page in the API. Also, take a look at the vector3d page, specifically the rotation functions.

EDIT: You might also want to try a search, the code might already be out there.
by Conquistador
Thu Feb 16, 2006 1:01 am
Forum: Beginners Help
Topic: particle node following object
Replies: 3
Views: 426

Make the particle system a child of the player node?
by Conquistador
Thu Feb 16, 2006 12:54 am
Forum: Beginners Help
Topic: How do even download the irrlicht game engine?
Replies: 20
Views: 1112

If you only got interested in coding today, I'll give you some useful advice: Delete Irrlicht and go learn C++ or .Net If you expect to just download Irrlicht and expect to write games, you'll just end up disapointing yourself. You need to know how things work, how the language works, how 3D math wo...
by Conquistador
Tue Feb 14, 2006 11:18 pm
Forum: Beginners Help
Topic: Mouse Click
Replies: 1
Views: 302

Look up the SEvent structure in the API, then read up on event receivers.
by Conquistador
Tue Feb 14, 2006 9:25 pm
Forum: Off-topic
Topic: It's me or...
Replies: 5
Views: 584

Works fine for me, is everybody here using the boolean operators?
by Conquistador
Tue Feb 14, 2006 12:58 am
Forum: Beginners Help
Topic: Checking whether a position2d<s32> is within an IGUIIm
Replies: 4
Views: 327

If you want to find which GUI element your mouse is over, use getElementFromPoint(), http://irrlicht.sourceforge.net/docu/cl ... nt.html#a6

It'll work for anything derrived from IGUIElement.
by Conquistador
Mon Feb 13, 2006 1:32 pm
Forum: Off-topic
Topic: Clear out the membership database
Replies: 9
Views: 938

In one of the newer releases of phpBB2, there's a validation feature that can help stop the spam accounts. They show you an image with letters, and you have to put them in correctly before they let you register. phpBBhacks.com has a lot more security mods that can help with this too.
by Conquistador
Sun Feb 12, 2006 10:07 pm
Forum: Beginners Help
Topic: Video Files in Irrlicht
Replies: 2
Views: 421

Look at Emil's Magic2D library in the project announcements forum.
by Conquistador
Sat Feb 11, 2006 6:02 pm
Forum: Off-topic
Topic: Convert 3ds to ms3d
Replies: 2
Views: 637

Import the 3ds into milkshape.
Save file as MS3D.
by Conquistador
Fri Feb 10, 2006 11:57 pm
Forum: Off-topic
Topic: Some interesting 3d movie :)
Replies: 3
Views: 515

Wow, that was pretty sweet. It'd be nice to have a larger one that displayed more clearly, oh well.