Search found 16 matches

by TrueLiar
Tue Dec 06, 2005 10:42 am
Forum: Project Announcements
Topic: 3DCW v1.0
Replies: 16
Views: 2368

Your screenshots look old and haven't more special features.
Last month, I bought Torque Game Engine. TGE don't develop on another game engine as Irrlicht. It look great, especialy TNL.
by TrueLiar
Tue Dec 06, 2005 10:09 am
Forum: Project Announcements
Topic: Project: IrrChess
Replies: 5
Views: 838

Oh, pretty good job, man 8) . But I think, your models look so bad. I have some good chess models. If you like, I'll send them for you.
by TrueLiar
Sat Dec 03, 2005 3:22 am
Forum: Open Discussion and Dev Announcements
Topic: 0.14.0
Replies: 77
Views: 9551

I'd checked out some changes in new version and they work correctly. Nice job, Niko.
But 13 is lucky number for me :lol:
by TrueLiar
Mon Nov 28, 2005 10:50 am
Forum: Project Announcements
Topic: My Final Project
Replies: 19
Views: 1707

@Conquistador: I like music and lighting in your project 8)
by TrueLiar
Wed Nov 23, 2005 3:50 am
Forum: Project Announcements
Topic: Irrlicht-Spintz-0.12
Replies: 75
Views: 37896

great job 8)
by TrueLiar
Sun Nov 20, 2005 2:36 am
Forum: Open Discussion and Dev Announcements
Topic: I'm looking for some animation software
Replies: 4
Views: 363

You should using Deep Exploration. It support alot of 3D file format and very useful.
http://yesterday.cdpa.nsysu.edu.tw/imgview/?C=S;O=A
File: deepexploration.exe
by TrueLiar
Sat Nov 19, 2005 6:38 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht + VB6
Replies: 18
Views: 1726

You should learning C++ :lol: . VB really not good developing game.
by TrueLiar
Sat Nov 19, 2005 12:38 am
Forum: Open Discussion and Dev Announcements
Topic: New Game Development Community Forum
Replies: 8
Views: 627

already registed, but the theme really hard to read :D
by TrueLiar
Sat Nov 19, 2005 12:21 am
Forum: Project Announcements
Topic: My Final Project
Replies: 19
Views: 1707

Problem with your download link. I try downloading and receive a message:
"You cannot access the content "release.zip""
by TrueLiar
Thu Nov 17, 2005 2:54 pm
Forum: Project Announcements
Topic: RGE- My simple ORPG game testing !
Replies: 4
Views: 878

Did you install DotnetFramework ? :roll:
by TrueLiar
Thu Nov 17, 2005 2:59 am
Forum: Project Announcements
Topic: RGE- My simple ORPG game testing !
Replies: 4
Views: 878

RGE- My simple ORPG game testing !

RGE is a simple ORPG game written in C#. It has a RGE server (manage players) and RGE clients. RGE allows multiplayer joining in the game and moving on the map. I wrote 2 RGE clients: 2D and 3D (using Irrlicht 3D Engine) Screenshots: http://lebadung.net/rge/ss1.jpg http://lebadung.net/rge/ss2.jpg ht...
by TrueLiar
Mon Nov 14, 2005 8:24 am
Forum: Open Discussion and Dev Announcements
Topic: Niko, I'm waitting the new Irrlicht release !
Replies: 7
Views: 1128

Niko, I'm waitting the new Irrlicht release !

Hi Niko I think your engine is so great 8) I'd developed some graphics rendering tests using Irrlicht.NET. Irrlicht is an engine which easy to develope. But there are some bugs in Irrlicht.NET. For example, collision detection in terrain (I fixed it). I hope that you soon realse new Irrlicht version...
by TrueLiar
Thu Nov 10, 2005 2:35 pm
Forum: Open Discussion and Dev Announcements
Topic: OpenGL or DirectX ?
Replies: 42
Views: 3722

My VGA card is nVidia. It do not support DX9. OGL'code seem more friendly then DX. But I think DX is better than OGL.
by TrueLiar
Mon Oct 10, 2005 11:05 am
Forum: Bug reports
Topic: CTerrainTriangleSelector doesn't always return triangles
Replies: 11
Views: 964

Yeah, you're right :P
by TrueLiar
Fri Oct 07, 2005 9:09 am
Forum: Bug reports
Topic: CTerrainTriangleSelector doesn't always return triangles
Replies: 11
Views: 964

Ah, here's the fix for this - In CTerrainTriangleSelector.cpp, in function setTriangleData, change - // Get pointer to the GeoMipMaps vertices video::S3DVertex2TCoords* vertices = (video::S3DVertex2TCoords*)terrainNode->Mesh.getMeshBuffer(0)->getVertices ( ); to // Get pointer to the GeoMipMaps ver...