Search found 3 matches
- Fri Oct 07, 2005 4:01 pm
- Forum: Bug reports
- Topic: may be draw3DLine bug?
- Replies: 5
- Views: 587
i modified engine source and solve the problem
i modified CD3D9Driver.cpp //! Draws a 3d line. void CD3D9Driver::draw3DLine(const core::vector3df& start, const core::vector3df& end, SColor color) { core::matrix4 mat; mat.makeIdentity(); setTransform(ETS_WORLD, mat); setVertexShader(EVT_STANDARD); setRenderStates3DMode(); video::S3DVertex...
- Thu Oct 06, 2005 11:51 pm
- Forum: Bug reports
- Topic: may be draw3DLine bug?
- Replies: 5
- Views: 587
may be draw3DLine bug?
vector of line is affected by position of scene node
i want to draw from (0, 0, 0) to (0, 0, 100), but line is not there
i posted this problem in beginners help
i want to draw from (0, 0, 0) to (0, 0, 100), but line is not there
i posted this problem in beginners help
- Tue Oct 04, 2005 2:20 pm
- Forum: Beginners Help
- Topic: Unable to open textures
- Replies: 3
- Views: 172