Search found 8 matches

by Podunk
Wed Oct 26, 2005 8:34 pm
Forum: Beginners Help
Topic: setting up my array of "objects"
Replies: 3
Views: 224

thanks for the reply :) 3) You should be able to setup a triangle selector on an IMesh, in fact createTriangleSelector takes an IMesh as its parameter, so I don't see what the problem is. I meant to say why cant i set up a triangleSelector on an IAnimatedMesh. triangleSelector = smgr->createTriangle...
by Podunk
Wed Oct 26, 2005 5:11 pm
Forum: Beginners Help
Topic: Object creation during game runtime.
Replies: 5
Views: 279

whatever you guess, soldier is saying that the code IS loading the mesh from a file every time the object is instantiated.

To answer your question, yes it is slower.
by Podunk
Wed Oct 26, 2005 5:01 pm
Forum: Beginners Help
Topic: setting up my array of "objects"
Replies: 3
Views: 224

setting up my array of "objects"

I've been experimenting with Irrlicht for a while now, and am finally putting a prototype of a "3d world" much like a MMORPG 3d world. At any given time there will be a number of "objects" as I call them in the world. each object has a 3d model with a built in skin texture. each ...
by Podunk
Mon Oct 24, 2005 7:28 pm
Forum: Beginners Help
Topic: event handler question
Replies: 2
Views: 160

WOW thank you very much for this!

I knew I was thinking bass ackwards ROFL
by Podunk
Mon Oct 24, 2005 6:23 am
Forum: Beginners Help
Topic: New in Town.
Replies: 18
Views: 1044

You should read

http://www.daveandrews.org/articles/irrlicht_raknet/

for the networking aspect.


very good beginner networking tutorial for irrlicht+raknet
by Podunk
Mon Oct 24, 2005 6:15 am
Forum: Beginners Help
Topic: event handler question
Replies: 2
Views: 160

event handler question

can i, from my main program loop, check a sort of "event queue" array of events, and if this so called "event queue" contains any elements, then call a function which performs some things using the "event queue" reason being is, I can't figure out how to do things to my...
by Podunk
Mon Oct 24, 2005 6:06 am
Forum: Beginners Help
Topic: possible bug?
Replies: 2
Views: 246

thank you :)
by Podunk
Sat Oct 08, 2005 12:56 am
Forum: Beginners Help
Topic: possible bug?
Replies: 2
Views: 246

possible bug?

first I'd like to say, this engine of yours is AWESOME, I don't know what I would do without it ... literally haha Ive been tinkering with my first program using irrlicht :D and i realize that im dropping the node before my main loop any help is greatly appreciated, thanks :) here is the main loop i...