I don't think that billboard nodes are supposed to rotate, they always face the camera
Byron
Search found 8 matches
- Fri Mar 19, 2004 5:05 am
- Forum: Beginners Help
- Topic: Rotating a Billboard
- Replies: 9
- Views: 1429
- Fri Mar 12, 2004 4:50 am
- Forum: Beginners Help
- Topic: help loading a milkshape 3d mesh
- Replies: 1
- Views: 464
help loading a milkshape 3d mesh
I am trying to load a model I made in milkshape 3d. It doesnt load the texture, the model looks OK but its all white. Here is the code I load it with: irr::scene::IAnimatedMesh* boatMesh = smgr->getMesh("./misc/TestModel.ms3d"); irr::scene::IAnimatedMeshSceneNode* boatNode = smgr->addAnima...
- Fri Jan 30, 2004 3:46 am
- Forum: Open Discussion and Dev Announcements
- Topic: what I've been up to
- Replies: 12
- Views: 1931
- Fri Jan 23, 2004 7:26 am
- Forum: Advanced Help
- Topic: choppy collision detection
- Replies: 9
- Views: 4746
I think the problem might be your movement code. Mine had a similar choppy movement. Do you make your own OnEvent for the faerie and put that in you main event handler? Like how boogle did the movement in his 2nd version of the third person camera. I did all the collision detection with irrlicht exc...
- Fri Jan 23, 2004 5:10 am
- Forum: Advanced Help
- Topic: choppy collision detection
- Replies: 9
- Views: 4746
I dont have a problem with my collision response being choppy using scene::ISceneNodeAnimatorCollisionResponse* modelCollider = smgr->createCollisionResponseAnimator( ... ... Thats how I do my collision detection for the alien when he runs around you can check it out here: http://www.jodzilla.com/AI...
- Tue Jan 13, 2004 3:38 am
- Forum: Beginners Help
- Topic: Making levels from raster data
- Replies: 1
- Views: 446
Making levels from raster data
I have a question, is there a way to make levels from raster data sets (height data)? I would like to get the heights and then add all my features etc to that
- Sat Jan 10, 2004 1:35 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3rd Person Camera
- Replies: 106
- Views: 78985
Fixing sydney moving
If you want to fix the movement of sydney so that she responds right away dont do the movement and animation in the event receiver, put it all in function that is called from the game loop. In the event receiver just set variables such if(event.KeyInput.Key == irr::KEY_UP) { if(event.KeyInput.Presse...
- Thu Jan 08, 2004 5:09 am
- Forum: Off-topic
- Topic: New Tool built using Irrlicht
- Replies: 1
- Views: 1490
New Tool built using Irrlicht
Hello all, I am new here, been here about a week, like the 3d engine and the active forums. Anyway I am working on a tool to test AI. I havent added any of the AI tools yet but have the environment done where you can run around and shoot an alien. Right now there is no AI code for the alien so I mad...