maybe the easiest method ist to check whether
the distance between the 2 models is smaller than
a certain value. It is inaccurate but works very well.
Search found 31 matches
- Mon May 22, 2006 8:19 am
- Forum: Beginners Help
- Topic: collision between model and model.Please Help!
- Replies: 2
- Views: 217
- Mon Mar 27, 2006 6:28 am
- Forum: Beginners Help
- Topic: HELP: "Cannot draw triangles, too many primitives"
- Replies: 13
- Views: 488
- Mon Mar 20, 2006 12:14 pm
- Forum: Advanced Help
- Topic: .X file format, works, almost....ideas anyone?
- Replies: 6
- Views: 1216
- Mon Mar 20, 2006 8:40 am
- Forum: Beginners Help
- Topic: Getting the position of a node relative to another
- Replies: 10
- Views: 487
- Thu Mar 16, 2006 2:09 pm
- Forum: Beginners Help
- Topic: array of array in irrlicht
- Replies: 5
- Views: 275
- Thu Mar 16, 2006 7:51 am
- Forum: Off-topic
- Topic: The Elder Scrolls IV: Oblivion
- Replies: 16
- Views: 1609
- Wed Mar 15, 2006 8:00 am
- Forum: Beginners Help
- Topic: Move in a direction...?
- Replies: 7
- Views: 933
I dont know whether this helps you, but you could save the angle each time you rotate the scene node. In the beginning I think the rotation is 0. So if you rotate the Scene Node you can: rotation+=(amount you rotate the node) moving a node can work (for example) like this: you just get the position ...
- Wed Feb 22, 2006 8:07 am
- Forum: Advanced Help
- Topic: Chess piece movement
- Replies: 2
- Views: 309
May be this helps you:
http://irrlicht.sourceforge.net/phpBB2/ ... ght=#27996
you could use this ray for getting the IScene Node of the chess
pieces (or the board) with the collision.
http://irrlicht.sourceforge.net/phpBB2/ ... ght=#27996
you could use this ray for getting the IScene Node of the chess
pieces (or the board) with the collision.
- Tue Feb 14, 2006 9:25 am
- Forum: Beginners Help
- Topic: Starting a 3d game...
- Replies: 11
- Views: 847
- Thu Feb 09, 2006 9:26 am
- Forum: Off-topic
- Topic: Who is everybody?
- Replies: 358
- Views: 501491
Im the magical man from happyland!!! just joking, my real name is Thomas H.,currently Im living in Steinach. Its a very small town ca. 100 kms away from Freiburg(Black Forest). I started coding with about 14 years with Qbasic and with 17 C++. (Yes I know Im a noob) Right after I learnt C++ I startet...
- Wed Feb 01, 2006 9:24 am
- Forum: Beginners Help
- Topic: DevC++ Help: Not Compiling
- Replies: 2
- Views: 172
- Thu Jan 26, 2006 7:58 am
- Forum: Off-topic
- Topic: What do you use to model?
- Replies: 17
- Views: 1234
- Wed Jan 25, 2006 11:12 am
- Forum: Beginners Help
- Topic: Importing *.map or half life maps in irrlicht
- Replies: 4
- Views: 310
- Mon Jan 23, 2006 8:24 am
- Forum: Beginners Help
- Topic: changing position of the window
- Replies: 2
- Views: 233
changing position of the window
For my next project (an RPG) I plan to integrate text and questions etc., so I thought it would be easiest to start the program in windowed mode and use printf, but sometimes the console is covered by the Irrlicht window, so I was asking myself whethter it is possible to set the position of the wind...