Search found 1176 matches

by Brainsaw
Fri Feb 23, 2024 3:48 pm
Forum: Project Announcements
Topic: DustbinGames MarbleGP
Replies: 3
Views: 2843

Re: DustbinGames MarbleGP

I wanted to share an interesting feature I have included in MarbleGP: remote setup via web browser. This way it was not necessary to implement loading and saving stuff from the program itself but rather create, import, export and delete profiles and AI profiles using a browser, and you can see the r...
by Brainsaw
Mon Feb 19, 2024 4:52 pm
Forum: Open Discussion and Dev Announcements
Topic: Quit key / Receiver in demos
Replies: 2
Views: 1348

Re: Quit key / Receiver in demos

Alt+F4 should do the job, but I haven't tried the demos in many years
by Brainsaw
Sat Feb 17, 2024 3:38 pm
Forum: Project Announcements
Topic: DustbinGames MarbleGP
Replies: 3
Views: 2843

Re: DustbinGames MarbleGP

Yes and no - it does not come with special features like shooting at you opponents, but it's still similar (although I am not a designer and the tracks are simple :wink: )
by Brainsaw
Sat Feb 17, 2024 9:58 am
Forum: Project Announcements
Topic: DustbinGames MarbleGP
Replies: 3
Views: 2843

DustbinGames MarbleGP

I've been working for years in my free time on this project, and I have created a new trailer today as I have implemented huge modifications to the in-game graphics over the last months: https://www.youtube.com/watch?v=gzF6sv0f8wM&t=5s . This game is going to be the next big thing (and it has be...
by Brainsaw
Sun Feb 04, 2024 2:44 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht working with OpenXR for Virtual Reality
Replies: 3
Views: 1496

Re: Irrlicht working with OpenXR for Virtual Reality

I think I'll try the Android Virtual Reality SDK provided by Google and maybe OpenXR later to get a Windows VR version as well. But I think this is still not going to happen soon.
by Brainsaw
Thu Jan 18, 2024 5:08 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht working with OpenXR for Virtual Reality
Replies: 3
Views: 1496

Re: Irrlicht working with OpenXR for Virtual Reality

Nice. Back in the day I added VR to an old game of mine (using Oculus Rift DK 1+2), but then I sort of lost interest. At the moment I am thinking about adding VR to my current game, namely the "cheapest" version using Android phones as VR headsets. Does OpenXR support this?
by Brainsaw
Thu Jan 18, 2024 5:05 pm
Forum: Project Announcements
Topic: Extermination Shock
Replies: 4
Views: 1545

Re: Extermination Shock

That looks nice, also wishlisted your game.
by Brainsaw
Sat Dec 09, 2023 3:10 pm
Forum: Project Announcements
Topic: DustbinGames Shaders
Replies: 6
Views: 2138

Re: DustbinGames Shaders

That's true, the transparent shadows are great. I need to test the current version on my notebook (which is non-gaming) with Intel graphics to see if I get some decent performance there as well.
by Brainsaw
Sat Dec 09, 2023 9:07 am
Forum: Project Announcements
Topic: DustbinGames Shaders
Replies: 6
Views: 2138

Re: DustbinGames Shaders

Before taking a look into changing the color-scheme I wanted to get my shader run in MarbleGP. Yesterday I finished a first implementation and today I have uploaded a video to youtube: https://www.youtube.com/watch?v=3QAg9pDQgw4. I hope you like it.
by Brainsaw
Mon Dec 04, 2023 3:17 pm
Forum: Game Programming
Topic: Android testing needed
Replies: 2
Views: 4053

Re: Android testing needed

I'll have a look at reddit (I guess I'm the only one who is never there ;)). Android 8 is too old I think, but I also stopped updating. And I use my old phones for development and testing myself.
by Brainsaw
Sun Dec 03, 2023 3:51 pm
Forum: Project Announcements
Topic: DustbinGames Shaders
Replies: 6
Views: 2138

Re: DustbinGames Shaders

Thanks for the hint, I was so concentrated on the rest of the shadows that I didn't notice that. I think I already fixed it.

At the moment I am happy with the colors, especially as I had grey walls before. I may in the future have a look into some color schemes and update it.
by Brainsaw
Sun Dec 03, 2023 3:35 pm
Forum: Game Programming
Topic: Android testing needed
Replies: 2
Views: 4053

Android testing needed

Hello fellow Irrlicht developers, is anyone else working on an Android port of a game? My Android port of MarbleGP is up and running ( https://play.google.com/store/apps/details?id=com.dustbingames.marblegp ), but as the people around me are either no gamers at all or iPhone users I am searching for...
by Brainsaw
Sun Dec 03, 2023 9:09 am
Forum: Project Announcements
Topic: DustbinGames Shaders
Replies: 6
Views: 2138

DustbinGames Shaders

Hello fellow Irrlicht developers. I have not posted on this forum for quite some time but now I'm back with a sub-project I have started recently. I wasn't quite happy with the in-game look of my game MarbleGP which I have dedicated a lot of my free time over the past years to so I created shaders o...
by Brainsaw
Sat Nov 03, 2018 8:31 am
Forum: Project Announcements
Topic: Stunt Marble Racers 2
Replies: 76
Views: 71209

Re: Stunt Marble Racers 2

Today I uploaded a new version of Stunt Marble Racers 2 to https://www.dustbin-online.de. Now you can use ghostrace players for training. No authentication necessary. Also uploaded a video to https://www.youtube.com/watch?v=Dm1O_AeDESg. Hope you like it
by Brainsaw
Fri Sep 28, 2018 7:10 pm
Forum: Project Announcements
Topic: Stunt Marble Racers 2
Replies: 76
Views: 71209

Re: Stunt Marble Racers 2

I just uploaded a first release of Stunt Marble Racers 2 with the new Ghost Race feature to https://www.dustbin-online.de . I hope to get some nice challanges from everyone around - I'll be waiting. I also uploaded a video to https://www.youtube.com/watch?v=R6pzYLD7Tg4&feature=youtu.be . Have fun.