Vermeer, Beta 2 should be coming out in a couple of months.
Search found 22 matches
- Mon Jan 01, 2007 6:48 pm
- Forum: Project Announcements
- Topic: Villain (formerly known as Project Mystery)
- Replies: 11
- Views: 2304
- Fri Dec 22, 2006 7:42 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
No, it has to be drawn before ending the drawing of the scene:
And remove the image first when the whole loading process is done...
Code: Select all
driver->beginScene(true, true, SColor(0, 128, 128, 112));
Loading_Img->draw();
driver->endScene();
- Fri Dec 15, 2006 3:52 pm
- Forum: Project Announcements
- Topic: Ares 0.3 release
- Replies: 13
- Views: 4459
- Fri Dec 15, 2006 3:44 pm
- Forum: Project Announcements
- Topic: Iamar Window demo major update
- Replies: 8
- Views: 1617
- Fri Dec 15, 2006 3:12 pm
- Forum: Project Announcements
- Topic: Villain (formerly known as Project Mystery)
- Replies: 11
- Views: 2304
- Fri Dec 15, 2006 1:52 pm
- Forum: Project Announcements
- Topic: Villain (formerly known as Project Mystery)
- Replies: 11
- Views: 2304
- Wed Dec 13, 2006 2:18 pm
- Forum: Project Announcements
- Topic: Villain (formerly known as Project Mystery)
- Replies: 11
- Views: 2304
- Fri Dec 08, 2006 10:44 am
- Forum: Advanced Help
- Topic: Independent Camera Rotation
- Replies: 4
- Views: 758
- Tue Nov 28, 2006 5:44 pm
- Forum: Project Announcements
- Topic: Villain (formerly known as Project Mystery)
- Replies: 11
- Views: 2304
Villain (formerly known as Project Mystery)
Well, here I am again, been rewriting the whole game... It's got it's own site now, and you can read all about it there instead of me writing it all again, here's the link:
http://villaingame.blogspot.com/
Finally released the first beta since the name change and reprogramming! Got a few new ...
http://villaingame.blogspot.com/
Finally released the first beta since the name change and reprogramming! Got a few new ...
- Wed Feb 01, 2006 12:22 am
- Forum: Project Announcements
- Topic: Project Mystery [Final Beta 2]
- Replies: 23
- Views: 5185
Thanks, and I will write a tutorial on it... In fact, I started a while ago and it's still where I left it but I'll revive it some day. :D The tutorial is only on implementing Newton with Irrlicht though, but Nick Japan has written a tutorial on implementing the Newton vehicle joint with Irrlicht ...
- Tue Jan 31, 2006 9:49 pm
- Forum: Project Announcements
- Topic: Project Mystery [Final Beta 2]
- Replies: 23
- Views: 5185
- Fri Jan 27, 2006 10:26 am
- Forum: Project Announcements
- Topic: Project Mystery [Final Beta 2]
- Replies: 23
- Views: 5185
- Fri Jan 27, 2006 2:20 am
- Forum: Project Announcements
- Topic: Project Mystery [Final Beta 2]
- Replies: 23
- Views: 5185
- Fri Jan 27, 2006 1:49 am
- Forum: Project Announcements
- Topic: Project Mystery [Final Beta 2]
- Replies: 23
- Views: 5185
- Wed Jan 25, 2006 3:38 pm
- Forum: Project Announcements
- Topic: Project Mystery [Final Beta 2]
- Replies: 23
- Views: 5185
I was keeping a small pause from programming and all, attempting to have a real life a little now and then. :wink: And about the tutorial, heh, it's still where I left it after I made the template, but some day I'm gonna be working on it :roll:. About the frame capping code, it's simple as can be ...