Search found 5 matches

by Kochol
Sun May 20, 2007 2:59 pm
Forum: Beginners Help
Topic: A big problem with rotating a camera.
Replies: 5
Views: 220

I solved it.
the rotation degrees comes from an hardware and there was an option in windows that makes reading from hardware with 16ms delay.
Thanks every one.
by Kochol
Sun May 20, 2007 4:44 am
Forum: Beginners Help
Topic: A big problem with rotating a camera.
Replies: 5
Views: 220

I use VS 6 do I need to install the service packs.
by Kochol
Sat May 19, 2007 6:02 pm
Forum: Beginners Help
Topic: A big problem with rotating a camera.
Replies: 5
Views: 220

The code is the hello world example I only changed the model and add a fps camera to it and set the renderer to Direct3D9.

Is there any windows update that can solve my problem :?
by Kochol
Sat May 19, 2007 5:18 pm
Forum: Beginners Help
Topic: A big problem with rotating a camera.
Replies: 5
Views: 220

A big problem with rotating a camera.

Hi all. I wrote a program that has a 3ds model and a fps camera scene node. When I rotate the camera with setRotation function it has a delay. The hardwares I used for this demo are cpu dual core (Intel), 512 MB DDR2 ram, sata2 hard disk and Geforce 8800 GTX and the framerate is very high it is abou...
by Kochol
Sat Mar 03, 2007 5:27 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht and GTK+
Replies: 3
Views: 869

Hi all.
This code can run on windows.

Code: Select all

#include <gdk/gdkwin32.h>

...

HWND hwnd = (HWND)gdk_win32_drawable_get_handle(GTK_WIDGET (View)->window);