Search found 17 matches
- Wed Jan 28, 2004 4:18 pm
- Forum: Advanced Help
- Topic: Animated mesh & lighting
- Replies: 0
- Views: 803
Animated mesh & lighting
I have a scene with an animated mesh (30 frames), an ambient and a diffuse light. The first frame in the animated mesh is not enlightend by the diffuse light, the other frames are just fine. The ambient light is fine for all frames. This problem only occurs with dx8, not with opengl. Also, the openg...
- Wed Jan 28, 2004 12:11 pm
- Forum: Beginners Help
- Topic: DX8 problemo
- Replies: 11
- Views: 927
- Tue Jan 27, 2004 6:15 pm
- Forum: Advanced Help
- Topic: Icons
- Replies: 19
- Views: 5549
For a small icon, modify like this:
Code: Select all
WNDCLASSEX wcex;
...
wcex.hIconSm=LoadIcon(wcex.hInstance,(LPCTSTR)IDI_SMALL);
- Tue Jan 27, 2004 10:22 am
- Forum: Beginners Help
- Topic: Adding light to scene?
- Replies: 0
- Views: 330
Adding light to scene?
How can I add lighting to a scene with a mesh, proceduraly created at runtime? The mesh has to be semi-transparent, something like colored glass.
If I don't set the ambient light, the part of the mesh that isn't lightend remains black. I want the black to be transparent. How?
If I don't set the ambient light, the part of the mesh that isn't lightend remains black. I want the black to be transparent. How?
- Mon Jan 26, 2004 3:23 pm
- Forum: Off-topic
- Topic: Who is everybody?
- Replies: 358
- Views: 502650
Hi, I'm 28 years old, maybe very old to some. I've started out on a shitty HP laptop when I was 10. The laptop weighted over 20 kilo's, so you can imagine... Then I bought a Commodore AMIGA when it hit the street. I coded for over 10 years on that machine(!!!), mainly in amos, some sort of prehistor...
- Wed Jan 21, 2004 12:05 am
- Forum: Advanced Help
- Topic: stop the device?
- Replies: 3
- Views: 1510
- Tue Jan 20, 2004 5:07 pm
- Forum: Beginners Help
- Topic: wireframe
- Replies: 4
- Views: 578
- Tue Jan 20, 2004 4:04 pm
- Forum: Beginners Help
- Topic: wireframe
- Replies: 4
- Views: 578
- Tue Jan 20, 2004 3:52 pm
- Forum: Advanced Help
- Topic: stop the device?
- Replies: 3
- Views: 1510
stop the device?
I used to define my main loop like this. I copied this from a tutorial. while(device->run()) { driver->beginScene(true,true,SColor(0,100,100,100)); smgr->drawAll(); driver->endScene(); } This worked fine in 0.4, but I've upgraded to 0.4.2 and this loop never exits anymore! If you close the app (alt-...
- Tue Jan 20, 2004 11:53 am
- Forum: Open Discussion and Dev Announcements
- Topic: Various 3D Engines
- Replies: 18
- Views: 3000
- Tue Jan 20, 2004 10:04 am
- Forum: Beginners Help
- Topic: wireframe
- Replies: 4
- Views: 578
wireframe
I have a custom mesh, wich is half a sphere. There's only a wireframe visible at the moment. Normaly, you should see the outside of the mesh, and also the inside (because it's only half a sphere). In my app only the outside is painted, not the inside. I assume this has something to do with culling o...
- Mon Jan 19, 2004 11:37 pm
- Forum: Beginners Help
- Topic: DX8 problemo
- Replies: 11
- Views: 927
- Thu Jan 15, 2004 11:34 pm
- Forum: Beginners Help
- Topic: DX8 problemo
- Replies: 11
- Views: 927
- Thu Jan 15, 2004 6:05 pm
- Forum: Beginners Help
- Topic: DX8 problemo
- Replies: 11
- Views: 927
- Thu Jan 15, 2004 12:29 pm
- Forum: Beginners Help
- Topic: DX8 problemo
- Replies: 11
- Views: 927