No the can't simulate a mouse wheel. And even some PC laptops can't simulate them. Basically applications usually just use +/- or Ctrl+/Ctrl- etc. At least that is how Blender overcame the limitation.
All recent Mac mice have at least 2 buttons, plus scroll wheel, and all recent Mac laptops (late ...
Search found 32 matches
- Sun Apr 13, 2008 3:36 pm
- Forum: Project Announcements
- Topic: Editor (First King, tool) UPDATED: 29/07/2008
- Replies: 48
- Views: 29493
- Sat Oct 06, 2007 5:24 pm
- Forum: Off-topic
- Topic: D Programming Language
- Replies: 7
- Views: 2789
I have been using D on-and-off for about 3 years, but I am afraid it still doesn't really live up to expectations.
A lot of fairly major issues in the language - such as the lack of constructors and destrutors for value types - keep being pushed back in favour of features like CTFE that maybe 5% of ...
A lot of fairly major issues in the language - such as the lack of constructors and destrutors for value types - keep being pushed back in favour of features like CTFE that maybe 5% of ...
- Sat Apr 21, 2007 1:17 pm
- Forum: Advanced Help
- Topic: IrrLicht core::array slow?
- Replies: 2
- Views: 597
- Sat Apr 21, 2007 4:21 am
- Forum: Advanced Help
- Topic: IrrLicht core::array slow?
- Replies: 2
- Views: 597
IrrLicht core::array slow?
Ok, so I just compiled IrrLicht again after a long hiatus, and I decided to test the performance of the array and list classes against the std-library.
I put together a few simple tests and received some interesting results.
Using gcc 4 on my MacBook Pro (Intel Core Duo, OS 10.4), using the ...
I put together a few simple tests and received some interesting results.
Using gcc 4 on my MacBook Pro (Intel Core Duo, OS 10.4), using the ...
- Mon Jun 19, 2006 3:24 pm
- Forum: Advanced Help
- Topic: GPU Buffers?
- Replies: 7
- Views: 1079
- Thu Jun 15, 2006 3:32 pm
- Forum: Advanced Help
- Topic: GPU Buffers?
- Replies: 7
- Views: 1079
- Wed Jun 14, 2006 6:51 pm
- Forum: Advanced Help
- Topic: GPU Buffers?
- Replies: 7
- Views: 1079
- Wed Jun 14, 2006 6:40 pm
- Forum: Advanced Help
- Topic: shader
- Replies: 9
- Views: 1429
- Wed Jun 14, 2006 6:37 pm
- Forum: Advanced Help
- Topic: AnimatedMesh problem in Release mode
- Replies: 2
- Views: 412
- Wed Jun 14, 2006 6:18 pm
- Forum: Advanced Help
- Topic: GPU Buffers?
- Replies: 7
- Views: 1079
GPU Buffers?
First off, let me say that I am very grateful for the Mac port of IrrLicht, I am finally able to use it easilly!
I wondered if there is any interest in adding Hardware vertex and index buffers to IrrLicht?
Edit: I mean Vertex Buffer Objects in OpenGL parlance.
Most other engines support ...
I wondered if there is any interest in adding Hardware vertex and index buffers to IrrLicht?
Edit: I mean Vertex Buffer Objects in OpenGL parlance.
Most other engines support ...
- Fri May 27, 2005 8:20 pm
- Forum: Advanced Help
- Topic: Endianess & new loaders
- Replies: 5
- Views: 650
- Thu May 26, 2005 12:49 pm
- Forum: Advanced Help
- Topic: Endianess & new loaders
- Replies: 5
- Views: 650
take a look at IrrlichtNX/lightfeather( http://www.irrlichtnx.mmdevel.de/ ).
AH, thank you. Ihadn't realized someone had branched the development. This looks like a great way forward as many more developers can work on it. Only problem I have is I can't hook my computer up to the internet, and the ...
AH, thank you. Ihadn't realized someone had branched the development. This looks like a great way forward as many more developers can work on it. Only problem I have is I can't hook my computer up to the internet, and the ...
- Wed May 25, 2005 9:57 pm
- Forum: Advanced Help
- Topic: Endianess & new loaders
- Replies: 5
- Views: 650
Endianess & new loaders
I haven't been around here for a while, and haven't downloaded IrrLicht 0.10 yet (I am on dial-up at the moment), so you may have already done this, but seeing as there are now even more loaders in the engine, I thought this would be a great time to ask Niko if there is any endianess support in the ...
- Mon Feb 28, 2005 7:38 pm
- Forum: Beginners Help
- Topic: Why exactly can't it work with Mac OS?
- Replies: 39
- Views: 4414
- Wed Feb 23, 2005 7:24 pm
- Forum: Advanced Help
- Topic: map making
- Replies: 10
- Views: 1173