![Wink :wink:](./images/smilies/icon_wink.gif)
Search found 14 matches
- Wed Jun 07, 2006 8:15 pm
- Forum: Off-topic
- Topic: I quit my job today for irrlicht
- Replies: 37
- Views: 8238
- Wed Jun 07, 2006 7:24 pm
- Forum: Off-topic
- Topic: Some folk music
- Replies: 4
- Views: 523
- Mon Apr 24, 2006 3:00 pm
- Forum: Project Announcements
- Topic: Armen's Terrain Generator
- Replies: 40
- Views: 32288
- Fri Mar 31, 2006 3:26 pm
- Forum: Off-topic
- Topic: Is there an user that you're afraid of??
- Replies: 13
- Views: 1482
- Mon Mar 13, 2006 1:37 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Idependent Developers
- Replies: 6
- Views: 846
- Sat Feb 11, 2006 7:39 pm
- Forum: Bug reports
- Topic: draw2DImage(...) Bug / Improvement
- Replies: 3
- Views: 953
- Sat Feb 04, 2006 8:12 pm
- Forum: Beginners Help
- Topic: Rendering image quality
- Replies: 2
- Views: 517
Rendering image quality
Hi everyone, I want to display image on screen, but somehow it's quality drops then render with Irrlicht, look: [img] http://img150.imageshack.us/my.php?image=screen9wj.jpg [/img] The real quality of image is this: [img] http://img138.imageshack.us/my.php?image=logo0py.jpg [/img] As I saw thread bef...
- Wed Feb 01, 2006 7:43 pm
- Forum: Beginners Help
- Topic: Changing position of snowing
- Replies: 2
- Views: 376
- Tue Jan 31, 2006 6:22 pm
- Forum: Beginners Help
- Topic: Changing position of snowing
- Replies: 2
- Views: 376
Changing position of snowing
Hi all :) I've a problem with changing position of snowing. I want that every while (device->run) cycle snowing position will change (in simple words just move snowing cube to another position with every redrawing of scene). Snowing position should be the same as camera position (it should make snow...
- Sun Jan 01, 2006 1:25 pm
- Forum: Beginners Help
- Topic: Again timer...
- Replies: 2
- Views: 491
Thanks
Thanx a lot for code!
Now I have timer in my game.
Best wishes,
Isgalvotas.
![Smile :)](./images/smilies/icon_smile.gif)
![Razz :P](./images/smilies/icon_razz.gif)
Best wishes,
Isgalvotas.
- Fri Dec 30, 2005 3:09 pm
- Forum: Beginners Help
- Topic: Again timer...
- Replies: 2
- Views: 491
Again timer...
Hello everybody,
Can someone share code example how to do frame-indipendant timer and implement it in Irrlicht?
I'm tired of trying to do this...waiting for any help
Happy New Year,
Isgalvotas.
Can someone share code example how to do frame-indipendant timer and implement it in Irrlicht?
![Idea :idea:](./images/smilies/icon_idea.gif)
![Question :?:](./images/smilies/icon_question.gif)
![Exclamation :!:](./images/smilies/icon_exclaim.gif)
Happy New Year,
Isgalvotas.
- Tue Dec 27, 2005 9:26 pm
- Forum: Beginners Help
- Topic: Problem with camera
- Replies: 0
- Views: 191
Problem with camera
Hi all, I want to ask, how to change camera moving speed while game loop is runing? I'm using addCameraSceneNodeFPS function and it's third parameter is move speed of camera and I don't know how change it's value then I call gameDevice->run() (main game loop). I wish you understand me. Thanks in adv...
- Mon Nov 07, 2005 7:50 pm
- Forum: Off-topic
- Topic: Who you people really are !!!!!!!!!!!!!!!!!!
- Replies: 90
- Views: 9380
- Thu Nov 03, 2005 6:38 pm
- Forum: Off-topic
- Topic: Who you people really are !!!!!!!!!!!!!!!!!!
- Replies: 90
- Views: 9380