Search found 26 matches

by Barts_706
Fri Aug 29, 2008 12:36 pm
Forum: Beginners Help
Topic: Shadows coordinates / mesh - question
Replies: 4
Views: 368

Thank you kindly, gentlemen! I will try that.
by Barts_706
Tue Aug 26, 2008 1:29 pm
Forum: Beginners Help
Topic: Shadows coordinates / mesh - question
Replies: 4
Views: 368

Shadows coordinates / mesh - question

Hi, long time no write. I thought about using Irrlicht for this particular game design challenge: http://lostgarden.com/2008/06/shade-game-design-challenge.html As you can see, it is all about shadows. So, while I might try to implement separate calculations of the shadow zone in game, I would like ...
by Barts_706
Fri Jul 21, 2006 5:40 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht for PSP
Replies: 7
Views: 2135

Too late

Too late, guys.

They are faster than lightning, I swear. Have a look at this :

http://pspupdates.qj.net/Great-new-3D-E ... /aid/59434

Can't wait to try it.
by Barts_706
Tue Jul 18, 2006 10:11 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht for PSP
Replies: 7
Views: 2135

Irrlicht for PSP

Hi, I am writing this just to share the idea I've had. I think you all know what PSP is - Playstation Portable, a very powerful handheld console. Among other things, it is possible to write programs for it, using unofficial PSPSDK. Since the console has very powerful 3D acceleration (for a handheld,...
by Barts_706
Thu Feb 02, 2006 7:58 am
Forum: Beginners Help
Topic: How to make Node absolute rotation?
Replies: 2
Views: 299

How to make Node absolute rotation?

I would like to have my node rotated in absolute coordinates but when I use

Node -> setRotation(some_vector)

then it is rotated only in relative coordinates. I checked API, but haven't found any appropriate funciton hence the question.
by Barts_706
Mon Jan 30, 2006 2:30 am
Forum: Beginners Help
Topic: Problem with resetting the camera?
Replies: 8
Views: 745

hmm.. not quite, but still experimenting... Thanks for your contribution nevertheless.
by Barts_706
Fri Jan 27, 2006 4:19 am
Forum: Beginners Help
Topic: Problem with resetting the camera?
Replies: 8
Views: 745

Well, my code was pretty similar, but I copy-pasted yours just in case. And unfortunately the same error persists : when I click the "Reset scene" button, there is a split second blink, when the scene is reset (I can see that the camera and objects come to their initial positions), and the...
by Barts_706
Fri Jan 27, 2006 2:49 am
Forum: Beginners Help
Topic: Problems with camera type.
Replies: 12
Views: 1038

Excellent job, Vitek!

It is a very good, utilisable and flexible piece of code. My compliments and my thanks!
by Barts_706
Fri Jan 27, 2006 1:48 am
Forum: Beginners Help
Topic: Problem with resetting the camera?
Replies: 8
Views: 745

No, the values passed are correct, but just after that something strange happens, as if the camera go invalidated.

Any suggestions someone?
by Barts_706
Thu Jan 26, 2006 6:41 am
Forum: Beginners Help
Topic: Problem with resetting the camera?
Replies: 8
Views: 745

Problem with resetting the camera?

Hello again, I tried to write a code in my program that would remember the first position and target of the camera, and if user clicks the button called 'Reset' it resets (duh) the camera to that starting position. First part of code : smgr->addCameraSceneNodeMaya(); CameraStartPos = Device->getScen...
by Barts_706
Wed Jan 25, 2006 4:55 am
Forum: Beginners Help
Topic: How to catch event of closing IGUIWindow?
Replies: 7
Views: 894

No, my solution of just verifying whether the window exists before using pointers to the static tex elements contained within works fine for me and I don't want to limit users' freedom by explicitely forbidding them to close the window.

But thanks anyway for your sugestion.
by Barts_706
Mon Jan 23, 2006 2:39 am
Forum: Beginners Help
Topic: Simple Alpha for SceneNode?
Replies: 3
Views: 342

Okay, so I thought, but hoped maybe there was a trick or I missed something.

Thanks for the answers.
by Barts_706
Mon Jan 23, 2006 2:38 am
Forum: Beginners Help
Topic: How to catch event of closing IGUIWindow?
Replies: 7
Views: 894

You're right, I thought about that too, but forgot to write it here.

Thanks for your contribution.
by Barts_706
Fri Jan 20, 2006 6:20 am
Forum: Beginners Help
Topic: Problems with camera type.
Replies: 12
Views: 1038

I am sorry Vitek, but I haven't checked your solution yet - some other wok piled up, so I will probably approach the problem on Monday. I'll let you know about the progress though and whether it worked or not. Hmm, it is not only Czech - in Polish it is Witek, written with double-u, but pronounced i...
by Barts_706
Fri Jan 20, 2006 6:15 am
Forum: Beginners Help
Topic: Simple Alpha for SceneNode?
Replies: 3
Views: 342

Simple Alpha for SceneNode?

Hello, It's me again with yet another lame question! *generall sigh from people reading this* I would like to ask whether it is possible to have some simple method of applying alpha (opacity) to a Scene Node. Say, SomeNode->setAlpha(125); I am just using basic cubes (AddTestSceneNode) to represent i...