Search found 8 matches

by codebox
Sun Jul 09, 2006 5:23 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Quick Tutorial: Setting up Irrlicht under Eclipse
Replies: 0
Views: 1029

Quick Tutorial: Setting up Irrlicht under Eclipse

hi guys, i just wrote up a blog entry for setting up Irrlicht under Eclipse using the CDT plugin and MingW Compiler. You can read it here: https://socialgeek.wordpress.com/2006/07/09/setting-up-irrlicht-engine-on-eclipse-and-cdt-on-windows/ I know its not the best of written articles, but I guess it...
by codebox
Sun Nov 06, 2005 12:38 pm
Forum: Beginners Help
Topic: Collision Detection code not working... please help..
Replies: 3
Views: 235

interestingly,the code is now working after i scaled the mesh a litle bit..

i added this:

mynode->setScale(...);

and scaled a bit.. and it worked... so thanks..
by codebox
Sat Nov 05, 2005 11:01 pm
Forum: Beginners Help
Topic: Collision Detection code not working... please help..
Replies: 3
Views: 235

thanks but i dont have visual c++. i downloaded the collision manager files and i tried importing the visual c++ project into Dev c++. It imported successfully. I tweaked to meet the linker requirements and paths, yet i get some errors. I have posted the errors in the original thread of collision ma...
by codebox
Sat Nov 05, 2005 11:00 pm
Forum: Beginners Help
Topic: The Collision Manager
Replies: 4
Views: 612

thanks but i dont have visual c++. i downloaded the collision manager files and i tried importing the visual c++ project into Dev c++. It imported successfully. I tweaked to meet the linker requirements and paths, yet i get the following errors :( -C:\CollisionManager\Collision Manager\Sample\Main.c...
by codebox
Sat Nov 05, 2005 8:43 pm
Forum: Beginners Help
Topic: Blender...
Replies: 3
Views: 247

no, its not possible to use .blend file directly in Irrlicht..

but you can simply export the file to wavefront .obj from blender and use it in Irrlicht. This also saves the UV cordinates.

on the other hand, you can also export from Blender to directx .X format and use it in Irrlicht.
by codebox
Sat Nov 05, 2005 7:48 pm
Forum: Beginners Help
Topic: Collision Detection code not working... please help..
Replies: 3
Views: 235

Collision Detection code not working... please help..

hi again everyone :) i m unable to get the collision detection to work. here is my code. please tell me what am i doing wrong here :) when i use my arrow keys and go ahead and hit the box model i have imported (uvbox3.obj), i just pass through it without any collision being detected. any help is hig...
by codebox
Fri Nov 04, 2005 10:57 pm
Forum: Beginners Help
Topic: My OBJs are completely white :(
Replies: 2
Views: 211

thanx a lot dhenton :) that worked! Irr rules..
by codebox
Fri Nov 04, 2005 4:29 pm
Forum: Beginners Help
Topic: My OBJs are completely white :(
Replies: 2
Views: 211

My OBJs are completely white :(

Hi everyone.. i m a noob.. I am new to Irrlicht but not to programming. I followed few tutorials and got to learn a few things. Now when i export my Blender models to OBJ format and load them in Irrlicht, i get a completely white object :( no matter if the mesh is UV-mapped or with a plain color sha...