Search found 27 matches
- Mon Feb 13, 2006 2:37 am
- Forum: Project Announcements
- Topic: IrrGameShell
- Replies: 32
- Views: 4465
Hey man, I am deveolping a similar engine to yours, but using different addons, i just checked yours out, and i must say that it is extremely well coded, everything is set out nicely and the LUA intergration is very well done, lookn forward 2 seing how this thing pans out. and the dude above me is r...
- Fri Jan 27, 2006 8:43 am
- Forum: Project Announcements
- Topic: LOTR Project *** 1st Release ***
- Replies: 106
- Views: 12902
- Tue Jan 10, 2006 9:18 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Tutorial: Game Manager
- Replies: 1
- Views: 2036
Tutorial: Game Manager
Hey every1, as stated in my other thread I have created a new tutorial for everyone, this tutorial is on Game Managers, and shows irrlicht users how to create a object which points to all major functionality of the irrlicht engine, this makes programing much mroe easier and I hope that you learn fro...
- Mon Jan 09, 2006 4:20 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Tutorial: Object Factory
- Replies: 1
- Views: 1509
- Fri Jan 06, 2006 4:28 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Tutorial: Object Factory
- Replies: 1
- Views: 1509
Tutorial: Object Factory
Hey, this is my first tutorial for irrlicht and I hope that it is all correct and offers help to lots of people. The tutorial is on Object Factories and is assessable under the tutorial tab on my site. I also invite you to join up in my forums and offer feedback on this tutorial and any other projec...
- Fri Jan 06, 2006 4:25 am
- Forum: Project Announcements
- Topic: 3D Pacman **Alpha 0.4 Release to Public**
- Replies: 18
- Views: 2601
- Sat Nov 26, 2005 2:28 pm
- Forum: Project Announcements
- Topic: 3D Pacman **Alpha 0.4 Release to Public**
- Replies: 18
- Views: 2601
Update: Rewrote part of code for better preformance, gettn 200 more fps now so it was worth it. Created Enemy Class with support for AI implementation. Modled the ghosts. Soo all thats left now is collision detection on the pellets and the AI, so a release is not far away at all. Modeled all Fruit: ...
- Fri Nov 25, 2005 3:58 pm
- Forum: Project Announcements
- Topic: LOTR Project *** 1st Release ***
- Replies: 106
- Views: 12902
- Fri Nov 25, 2005 3:56 pm
- Forum: Project Announcements
- Topic: 3D Pacman **Alpha 0.4 Release to Public**
- Replies: 18
- Views: 2601
- Thu Nov 24, 2005 1:21 pm
- Forum: Project Announcements
- Topic: 3D Pacman **Alpha 0.4 Release to Public**
- Replies: 18
- Views: 2601
Hello all, and thankz for all ur replys. Firstly to answer Maize, the granny effect is intended on those levels, as i wanted to acehive a beleivable ebviroment, i am plan to make quite a few levels although that will happen only after i make the game, and to answer the guest, yes about the number of...
- Wed Nov 23, 2005 10:37 am
- Forum: Project Announcements
- Topic: 3D Pacman **Alpha 0.4 Release to Public**
- Replies: 18
- Views: 2601
- Wed Nov 23, 2005 9:10 am
- Forum: Project Announcements
- Topic: 3D Pacman **Alpha 0.4 Release to Public**
- Replies: 18
- Views: 2601
- Wed Nov 23, 2005 1:21 am
- Forum: Project Announcements
- Topic: 3D Pacman **Alpha 0.4 Release to Public**
- Replies: 18
- Views: 2601
thankz very much for all your replys, yeah stonfish was the host i was thinking about and have just registered on thier forums and left a post explaining why i would like tto have a site. P.s pacman commn along very well, pulled an all nighter on it lastnight and really made some progress. just left...
- Tue Nov 22, 2005 5:26 pm
- Forum: Project Announcements
- Topic: 3D Pacman **Alpha 0.4 Release to Public**
- Replies: 18
- Views: 2601
3D Pacman **Alpha 0.4 Release to Public**
**UPDATE 6th January 2006** 3D Pacman Alpha 0.4 release to public. The game is far from finished, but it is playable and winnable, so I decided to release the alpha version. The game is accessable under the games menu on my site. I also invite you to join up in my forums and discuss my future projec...
- Mon Nov 21, 2005 7:55 am
- Forum: Advanced Help
- Topic: Help with modulating colors (GFXStyLER Alert)
- Replies: 17
- Views: 2295