Search found 2025 matches
- Sat Nov 06, 2010 10:36 am
- Forum: Off-topic
- Topic: Irrlicht Mascot
- Replies: 35
- Views: 7610
I like the idea of a contents but I wouldn't put constraints about what it has to be. I would just run it and see what is submitted and let the community vote. +100 to drop an extra idea that might match with original name-concept, in the line of guild wars, linneage, oblivion models, a sort of val...
- Wed Oct 27, 2010 9:07 pm
- Forum: Everything 2d/3d Graphics
- Topic: Please reccomend a free, simple 3ds viewer /editor
- Replies: 9
- Views: 2530
- Sat Oct 23, 2010 3:01 am
- Forum: Off-topic
- Topic: Hello... :) <-- Vermeer's back.(sort of)
- Replies: 7
- Views: 1228
- Fri Oct 22, 2010 10:56 pm
- Forum: Off-topic
- Topic: Hello... :) <-- Vermeer's back.(sort of)
- Replies: 7
- Views: 1228
- Fri Oct 22, 2010 1:59 pm
- Forum: Off-topic
- Topic: My 2010 Demo Reel
- Replies: 7
- Views: 1229
- Fri Oct 22, 2010 1:53 pm
- Forum: Off-topic
- Topic: Hello... :) <-- Vermeer's back.(sort of)
- Replies: 7
- Views: 1228
- Thu Oct 21, 2010 8:53 pm
- Forum: Off-topic
- Topic: Hello... :) <-- Vermeer's back.(sort of)
- Replies: 7
- Views: 1228
Hello... :) <-- Vermeer's back.(sort of)
Not sure on how much time am gonna have available, but going to try to be around a bit...
I guess am recovering games making passion...
For the elders that remember me, hello, hope u'r all doing well... !
I guess am recovering games making passion...
For the elders that remember me, hello, hope u'r all doing well... !
- Thu Apr 16, 2009 11:02 pm
- Forum: Everything 2d/3d Graphics
- Topic: Need models for an Community Project.
- Replies: 51
- Views: 14442
Am not around here lately, neither I have read this thread, but yep, a similar design can be sued. A design can be, and often is, registered. Yet tho, I'd go for some solid variation over a reference material plus enriching it with photo materials, historic illustration of medieval cottages, etc. I ...
- Thu Jan 15, 2009 6:55 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Giles goes freeware!
- Replies: 9
- Views: 4922
heheh, happy new year my dear Vermeer! Long time no see! Wink was gonna say just the same! tho have read some lines of you at some blender forum recently.... hey Vermeer, drop me a line to know how you're doing! Wink I certainly will ! (and maybe a pata de jamón... ;D ) Just right now gotta take in...
- Thu Jan 15, 2009 6:52 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Giles goes freeware!
- Replies: 9
- Views: 4922
i am not gonna login there just to say this, but as a registered owner who paid for the tool, I see it cool that he makes it freeware. You purchase a license to use, not the author's life! never understood that reaction.... besides, is waaaay more than more powerful houses did with me...Deep Paint3d...
- Thu Jan 15, 2009 5:55 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Giles goes freeware!
- Replies: 9
- Views: 4922
hey...be very sure to download the extras...I have the old legacy , but as user registered.. yet tho, will use the freeware, as sth some of u may not know... someformats, binary ones or not, put your registered name there! yep, last name and all...I dont like that... So I used to export ascii and ed...
- Thu Jan 15, 2009 5:52 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Giles goes freeware!
- Replies: 9
- Views: 4922
- Thu Jan 15, 2009 5:50 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Giles goes freeware!
- Replies: 9
- Views: 4922
- Mon Jan 12, 2009 8:51 pm
- Forum: Everything 2d/3d Graphics
- Topic: Blender + Joints = Problem
- Replies: 3
- Views: 1293
really read the doc at blender.org, you can download or check online. Online is more up to date. there's no other way around blender. That or that you're experienced with many 3d packages and can just trial and error. Is what i did. But sounds the docs is more clever way... anyway, is pretty easy on...
- Wed Jan 07, 2009 9:58 pm
- Forum: Everything 2d/3d Graphics
- Topic: Maya .x export via cvxporter or .psk per ActorX
- Replies: 3
- Views: 1654