Search found 2025 matches

by vermeer
Sat Nov 06, 2010 10:36 am
Forum: Off-topic
Topic: Irrlicht Mascot
Replies: 35
Views: 7246

I like the idea of a contents but I wouldn't put constraints about what it has to be. I would just run it and see what is submitted and let the community vote. +100 to drop an extra idea that might match with original name-concept, in the line of guild wars, linneage, oblivion models, a sort of val...
by vermeer
Wed Oct 27, 2010 9:07 pm
Forum: Everything 2d/3d Graphics
Topic: Please reccomend a free, simple 3ds viewer /editor
Replies: 9
Views: 2370

Maybe both Wings3d and Metasequoia are good choices for your needs.
by vermeer
Sat Oct 23, 2010 3:01 am
Forum: Off-topic
Topic: Hello... :) <-- Vermeer's back.(sort of)
Replies: 7
Views: 1164

yep!
(and "irrlicht" in carved letters... a certain 2d retouch job, may I say... ;) )
by vermeer
Fri Oct 22, 2010 10:56 pm
Forum: Off-topic
Topic: Hello... :) <-- Vermeer's back.(sort of)
Replies: 7
Views: 1164

Hello FMX ! :)

Hope you'r doing great :)
by vermeer
Fri Oct 22, 2010 1:59 pm
Forum: Off-topic
Topic: My 2010 Demo Reel
Replies: 7
Views: 1186

Hey, nice artwork!
by vermeer
Fri Oct 22, 2010 1:53 pm
Forum: Off-topic
Topic: Hello... :) <-- Vermeer's back.(sort of)
Replies: 7
Views: 1164

Thank u !! :D
by vermeer
Thu Oct 21, 2010 8:53 pm
Forum: Off-topic
Topic: Hello... :) <-- Vermeer's back.(sort of)
Replies: 7
Views: 1164

Hello... :) <-- Vermeer's back.(sort of)

Not sure on how much time am gonna have available, but going to try to be around a bit...

I guess am recovering games making passion... :)

For the elders that remember me, hello, hope u'r all doing well... !
by vermeer
Thu Apr 16, 2009 11:02 pm
Forum: Everything 2d/3d Graphics
Topic: Need models for an Community Project.
Replies: 51
Views: 13631

Am not around here lately, neither I have read this thread, but yep, a similar design can be sued. A design can be, and often is, registered. Yet tho, I'd go for some solid variation over a reference material plus enriching it with photo materials, historic illustration of medieval cottages, etc. I ...
by vermeer
Thu Jan 15, 2009 6:55 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Giles goes freeware!
Replies: 9
Views: 4795

heheh, happy new year my dear Vermeer! Long time no see! Wink was gonna say just the same! tho have read some lines of you at some blender forum recently.... hey Vermeer, drop me a line to know how you're doing! Wink I certainly will ! (and maybe a pata de jamón... ;D ) Just right now gotta take in...
by vermeer
Thu Jan 15, 2009 6:52 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Giles goes freeware!
Replies: 9
Views: 4795

i am not gonna login there just to say this, but as a registered owner who paid for the tool, I see it cool that he makes it freeware. You purchase a license to use, not the author's life! never understood that reaction.... besides, is waaaay more than more powerful houses did with me...Deep Paint3d...
by vermeer
Thu Jan 15, 2009 5:55 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Giles goes freeware!
Replies: 9
Views: 4795

hey...be very sure to download the extras...I have the old legacy , but as user registered.. yet tho, will use the freeware, as sth some of u may not know... someformats, binary ones or not, put your registered name there! yep, last name and all...I dont like that... So I used to export ascii and ed...
by vermeer
Thu Jan 15, 2009 5:52 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Giles goes freeware!
Replies: 9
Views: 4795

it has very nice exports for levels

and its OBJ+OBJ took a nice part in the MIM tools testing in its day..
by vermeer
Thu Jan 15, 2009 5:50 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Giles goes freeware!
Replies: 9
Views: 4795

Ps. Vermeer is going to die with this news! Wink

heh! you always wishing me good things, mate...! :roll:

mostly a bit...as I purchased it in its day...

anyway...now that one can perfectly bake a lightmap with Blender...


but however, good news, always... ;)
by vermeer
Mon Jan 12, 2009 8:51 pm
Forum: Everything 2d/3d Graphics
Topic: Blender + Joints = Problem
Replies: 3
Views: 1224

really read the doc at blender.org, you can download or check online. Online is more up to date. there's no other way around blender. That or that you're experienced with many 3d packages and can just trial and error. Is what i did. But sounds the docs is more clever way... anyway, is pretty easy on...
by vermeer
Wed Jan 07, 2009 9:58 pm
Forum: Everything 2d/3d Graphics
Topic: Maya .x export via cvxporter or .psk per ActorX
Replies: 3
Views: 1591

en...yep...

quite adviceable to make uvmapping...apply some fast weird planar and asign to it a random texture..just to check if is your problem...