Thanks for all of the ideas guys!
But like I said a couple posts ago, I'm not making an actual game, I am making a FPS engine. No storyline.... just a cool name
Search found 67 matches
- Wed May 19, 2004 4:41 am
- Forum: Project Announcements
- Topic: Early screenshots of my first person shooter
- Replies: 86
- Views: 73883
- Tue May 18, 2004 6:10 am
- Forum: Beginners Help
- Topic: Setting up a timer
- Replies: 1
- Views: 334
I just did something like this:
Code: Select all
u32 lastTime = device->getTime();
if(device->getTime() > lastTime + 1000) //if one second has past
doWateva();
- Tue May 18, 2004 6:02 am
- Forum: Beginners Help
- Topic: camera distance
- Replies: 13
- Views: 895
- Tue May 18, 2004 5:59 am
- Forum: Beginners Help
- Topic: Online development
- Replies: 2
- Views: 323
Irrlicht is only a graphics engine, all it does is render, do collision, and some other stuff for you. If you are going to make it online, it is going to take a lot of work from you. It is very very possible to do what you have in mind, but it would take advanced C++ and a lot of spare time, sufferi...
- Tue May 18, 2004 5:56 am
- Forum: Beginners Help
- Topic: Recompiling Irrlicht
- Replies: 1
- Views: 182
- Tue May 18, 2004 5:54 am
- Forum: Beginners Help
- Topic: C++
- Replies: 33
- Views: 1608
Just a warning.... If you are going to learn c++, give it your all! Don't skip any chapters! And don't expect results too fast. I did all of these things, and I was discouraged a bit... but now... 2 years later, I have learned so much, and the possibilities of C++ are endless. It is very rewarding a...
- Tue May 18, 2004 5:32 am
- Forum: Project Announcements
- Topic: Early screenshots of my first person shooter
- Replies: 86
- Views: 73883
Maybe you guys can help me name it, since I am terrible at naming things. Any ideas? My ideas are (terrible): xstatic (lol) iTek (?makes no sense?) NarcotikFPS (No, I'm not addicted) Ef-p-Es (lol) weaselFPS (lol again) CPS (Cool-person-shooter) lol, ignoring those ideas, what would some of you guys ...
- Tue May 18, 2004 5:17 am
- Forum: Project Announcements
- Topic: Early screenshots of my first person shooter
- Replies: 86
- Views: 73883
Hey, I'm guessing that you have the gun firing consistantly when you hold down the Left Mouse Button. I was wondering how do get it to do that?? Like the Code that I have for my shooting is: else if( event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN ) { Player.Shoot(); } It only allows the player ...
- Mon May 17, 2004 7:13 pm
- Forum: Project Announcements
- Topic: Early screenshots of my first person shooter
- Replies: 86
- Views: 73883
thnx c_olin for replying! I found CDirectX8Texture.cpp but I couldn't find the lines you tell me. I'm using version 6.0 of Irrlicht. Are you using the same version, or is there a newer one? (or are you working with version 5 or a mod version of Irrlicht?) sorry to be a pain, but thanx for helping. ...
- Sat May 15, 2004 6:40 pm
- Forum: Project Announcements
- Topic: Early screenshots of my first person shooter
- Replies: 86
- Views: 73883
- Fri May 14, 2004 9:39 pm
- Forum: Project Announcements
- Topic: Early screenshots of my first person shooter
- Replies: 86
- Views: 73883
- Thu May 13, 2004 4:45 am
- Forum: Project Announcements
- Topic: Early screenshots of my first person shooter
- Replies: 86
- Views: 73883
- Fri Apr 23, 2004 1:52 am
- Forum: Beginners Help
- Topic: 2 questions on MS3Ds
- Replies: 1
- Views: 273
2 questions on MS3Ds
1: I can load up a milkshape file just fine, and it seems to animate correctly, but when i use viewmodel->setFrameLoop(0, 300); it doesnt play 1 - 300 and i get wierd results... whats up with that? 2: When I set up a light, it works, but when the model is animating it looks like the normals aren't b...
- Sat Jan 24, 2004 9:51 pm
- Forum: Beginners Help
- Topic: Tools for MD2 objects?
- Replies: 1
- Views: 293
Tools for MD2 objects?
What program can I use to model and export md2 models with animations (RUN, WALK, DIE)? I heard milkshap is good, but can it export md2 models with full animations?
- Sat Jan 24, 2004 7:34 pm
- Forum: Beginners Help
- Topic: Icons
- Replies: 1
- Views: 318
Icons
I know this isnt the right forum for this, but i bet some of you will know.... I made a 32x32 icon in vc++ but how can I attach it to the executable?