Search found 67 matches

by c_olin3404
Sat Jan 24, 2004 7:28 pm
Forum: Advanced Help
Topic: Event
Replies: 2
Views: 1117

thanks!

I guess I didnt completly understand the createDevice function
by c_olin3404
Sat Jan 24, 2004 6:46 pm
Forum: Advanced Help
Topic: Event
Replies: 2
Views: 1117

Event

I'm modeling my game after the way the tech demo was coded. But my event handler does not work, I compared with the tech demo code but there is nothing different! //h18.h #include <irrlicht.h> #include <wchar.h> using namespace irr; using namespace core; using namespace scene; using namespace video;...
by c_olin3404
Sat Jan 24, 2004 6:22 pm
Forum: Beginners Help
Topic: glass and window positioning
Replies: 5
Views: 452

You would probebly have to have a good understanding of OpenGL and/or DirectX8 in order to make it render transparent. Maybe this feature will come out in the next release!
by c_olin3404
Sat Jan 24, 2004 2:50 am
Forum: Beginners Help
Topic: glass and window positioning
Replies: 5
Views: 452

for the transparency, you will probebly have to go into the source and change the was that Irrlicht renders it.
by c_olin3404
Sat Jan 24, 2004 1:18 am
Forum: Beginners Help
Topic: BSP and light
Replies: 1
Views: 270

BSP and light

How does CoD and MoH light the gun and player models to look like it matches the lightmaps? Does it jsut read the file and place there own light class werever the light is in the bsp map?


thanks
by c_olin3404
Fri Jan 23, 2004 6:56 am
Forum: Beginners Help
Topic: Questions about shadows:
Replies: 1
Views: 301

Questions about shadows:

I wrote this simple program jsut to test out the map I made. I worked fine lightmaps and all, then I added an md2 mesh, and a light to the scene node and enabled shadows on the md2 model.... but there are no shadows!?!?!? why? #include <irrlicht.h> #include <wchar.h> using namespace irr; using names...
by c_olin3404
Fri Jan 23, 2004 5:06 am
Forum: Beginners Help
Topic: node?
Replies: 2
Views: 305

node?

I have done some basic 3d programming, I've done all of the nehe tutorials.... but i've never ran into the term "node".

It wasnt in any of the docs, but im sure its an expremly simple term.

what doesn "node" mean?