Search found 52 matches
- Mon Jun 30, 2008 10:47 am
- Forum: Advanced Help
- Topic: Text in 3D Space
- Replies: 1
- Views: 615
Text in 3D Space
Hello, currently I'm working on a Program that displays 3D Graphs. Hence I'm trying to figure out a way to place Text (Labels) on the nodes of the graph. At the moment I get the best results by rendering the text to a texture which is again applied to a 3d rectangle mesh. But this way seems to be a ...
- Sat Aug 04, 2007 9:38 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Why do most Irrlicht3D Projekts look bad?
- Replies: 88
- Views: 9882
Why do most Irrlicht3D Projekts look bad?
[Deutscher "Orginaltext" weiter unten] Why do most Irrlicht3D Projekts look bad? For a few years I'm studying several Irrlicht Projects. I'm fascinated by it's easy implementation and usage, which although doesn't restrict the programmer. So I started different projects using the fast deve...
- Sun Jul 25, 2004 9:17 pm
- Forum: Open Discussion and Dev Announcements
- Topic: unknown file
- Replies: 7
- Views: 1247
- Sat Jul 24, 2004 5:47 pm
- Forum: Open Discussion and Dev Announcements
- Topic: unknown file
- Replies: 7
- Views: 1247
- Fri Jul 23, 2004 7:40 am
- Forum: Advanced Help
- Topic: Pixel-Problem
- Replies: 10
- Views: 2157
- Wed Jul 21, 2004 8:11 pm
- Forum: Advanced Help
- Topic: Pixel-Problem
- Replies: 10
- Views: 2157
Every tile got the same size - they look like this tile.
And i know the size of every tile for sure - the problem is the overlapping transparent area. in the picture the black background is transparent.
And i know the size of every tile for sure - the problem is the overlapping transparent area. in the picture the black background is transparent.
- Wed Jul 21, 2004 7:56 am
- Forum: Advanced Help
- Topic: Pixel-Problem
- Replies: 10
- Views: 2157
1. the tile-images overlap. There ist a part of the images which is transparent and that part overlaps with other transparent ones. 2. I got the 2 position of the cursor by using a fuction of a ICursorControl instance. 3. the problem is that i don't know to which image the position belongs. StuColli...
- Mon Jul 19, 2004 3:56 pm
- Forum: Advanced Help
- Topic: Pixel-Problem
- Replies: 10
- Views: 2157
- Mon Jul 19, 2004 10:38 am
- Forum: Advanced Help
- Topic: Pixel-Problem
- Replies: 10
- Views: 2157
- Sun Jul 18, 2004 8:32 am
- Forum: Advanced Help
- Topic: Pixel-Problem
- Replies: 10
- Views: 2157
Pixel-Problem
hello! in my 2d iso strategy game i want to select a tile by mouse. thats almost works fine but the tiles overlap (in most cases only the transparent areas overlap). Now my question: How can I find out to which texture a pixel, that i get from the cursor position, belongs? hope you understood my pro...
- Tue Jul 06, 2004 2:23 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Another Particles Editor ;)
- Replies: 9
- Views: 3545
- Sun Jul 04, 2004 8:49 am
- Forum: Open Discussion and Dev Announcements
- Topic: Particle Editor 2.0
- Replies: 17
- Views: 4334
After thinking about the advantages and disadvantages of XML and also of LUA-Script I came to the conclusion that I only use XML to save the Particle Informations. LUA-Script will not be included because I am also able to save timline informations with XML. Following it will be easier to read the XM...
- Sat Jul 03, 2004 8:02 am
- Forum: Open Discussion and Dev Announcements
- Topic: Particle Editor 2.0
- Replies: 17
- Views: 4334
i didn't code that particle editor. planed features: - timeline: it will be able to adjust the time when a effect starts up - LUA Script: it will be able to control these timeline and more with LUA-Script - LUA Editor and interpreter will be included - export created particle systems to IPS-Files wh...
- Fri Jul 02, 2004 9:09 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Particle Editor 2.0
- Replies: 17
- Views: 4334