Search found 23 matches

by jimon
Wed Feb 01, 2006 7:46 pm
Forum: Code Snippets
Topic: (C++) CFreeBoxSceneNode
Replies: 2
Views: 2672

(C++) CFreeBoxSceneNode

class CFreeBoxSceneNode : public scene::ISceneNode { core::aabbox3d<f32> Box; video::S3DVertex Vertices[12]; video::SMaterial Material; u16 indices[36]; public: CFreeBoxSceneNode(vector3df point1,vector3df point2,vector3df point3,vector3df point4, vector3df point5,vector3df point6,vector3df point7,...
by jimon
Mon Jan 23, 2006 5:49 pm
Forum: Open Discussion and Dev Announcements
Topic: My KeyInput Modification
Replies: 1
Views: 942

My KeyInput Modification

I had very big error's with keys event receiver in irrlicht I was needed use more than one keys in one moment :) SEvent.KeyInput is really sucks ! today, my friend PAX gave me very interested class (MyInput class) for WndProc callback function I doing some irrlicht source modifications :) added to S...
by jimon
Sun Jan 15, 2006 6:41 pm
Forum: Beginners Help
Topic: some about keys
Replies: 3
Views: 247

i need help !
by jimon
Sun Jan 15, 2006 10:32 am
Forum: Open Discussion and Dev Announcements
Topic: Newton or ODE?
Replies: 29
Views: 3182

ode the best :)
by jimon
Sat Jan 14, 2006 12:38 pm
Forum: Beginners Help
Topic: some about keys
Replies: 3
Views: 247

some about keys

How can I work on some hited keys together ?

and... I need function for scenenode -> GetAnimatorsCount() and GetAnimator(int num) !! :)

and... why when i use driver->draw3DLine(vector3df(0,0,0),vector3df(0,0,25),SColor(255,255,255,255)); line draw with black color ? :(
by jimon
Sat Dec 17, 2005 3:09 pm
Forum: Project Announcements
Topic: jimon ode - ode wrapper for irrlicht
Replies: 14
Views: 3104

coding...coding..coding... now version 0.35alpha :D now support: full debug for joints and objects class : object, joint and model load phys model simple test here source here file format and some comments are on russian languages :oops: i going to do some phys model editor and add some functions to...
by jimon
Wed Dec 07, 2005 4:54 am
Forum: Beginners Help
Topic: how
Replies: 8
Views: 1209

Code: Select all

	FILE *file;
	file = fopen( file_name, "r" );

	float zz;
	zz=110;
	
	fscanf(file, "%f", &zz);
in file :
CD 4C 9A 44
(in float - 1234.4)

what i doing wrong ? :(
by jimon
Tue Dec 06, 2005 7:29 pm
Forum: Beginners Help
Topic: how
Replies: 8
Views: 1209

thanks :)
by jimon
Tue Dec 06, 2005 6:53 pm
Forum: Beginners Help
Topic: how
Replies: 8
Views: 1209

i have a problem with cpp :roll: how i can read variables (int, float and other) use fgetc ? ok... i can read int but how i should read float ?! .... int FILE_read_int(FILE * file) { return fgetc(file)+fgetc(file)*256+fgetc(file)*256*256+fgetc(file)*256*256*256; } ..... void main() { .... FILE *file...
by jimon
Fri Dec 02, 2005 5:40 pm
Forum: Project Announcements
Topic: jimon ode - ode wrapper for irrlicht
Replies: 14
Views: 3104

please, translate to english :?
by jimon
Thu Dec 01, 2005 5:47 pm
Forum: Project Announcements
Topic: jimon ode - ode wrapper for irrlicht
Replies: 14
Views: 3104

2 hybrid i say other,what main Jode idea is small code size , and full ode debug

it's all :)

but zdimitor want me and other to see this project - http://opal.sourceforge.net
by jimon
Wed Nov 30, 2005 11:58 am
Forum: Beginners Help
Topic: how
Replies: 8
Views: 1209

very thanks :)
by jimon
Tue Nov 29, 2005 6:40 pm
Forum: Project Announcements
Topic: jimon ode - ode wrapper for irrlicht
Replies: 14
Views: 3104

я пока несобираюсь тебе помогать, сам завален кучей работы :( если хочеш можеж свободно использовать jode в своем проекте только копириат незабудь :wink: пока я думаю зделать гоночки со стрельбой на ирлихте ето займет около 2-3 месяцов работы потом посмотрим :wink: мне интересно - что ты такого здел...
by jimon
Tue Nov 29, 2005 6:34 pm
Forum: Beginners Help
Topic: how
Replies: 8
Views: 1209

how

how i can set color to some ISceneNode objects ?
how i can set texture size (not rect size,size of texture on objects) ?

:roll:

and how i can create some standart objects on irrlicht ? (sphere,piramyde and other)
by jimon
Mon Nov 28, 2005 7:25 pm
Forum: Project Announcements
Topic: jimon ode - ode wrapper for irrlicht
Replies: 14
Views: 3104

2 Other в jode есть только один общий принцип - зделать обработку всех обектов отдельно от пользователя другие принципы неважны для етого я и создал класс ODE_obj,создал кучу дополнительных классов чтобы пользователю неприходилось использовать глобальные переменые ODE как говорилось в readme к ODE -...