Search found 98 matches

by Rambus
Mon Oct 08, 2012 2:53 am
Forum: Off-topic
Topic: ZoomCalc - Online instant notepad calculator program
Replies: 3
Views: 1691

Re: ZoomCalc - Online instant notepad calculator program

Thanks for the kind words :)
by Rambus
Fri Oct 05, 2012 9:30 pm
Forum: Off-topic
Topic: ZoomCalc - Online instant notepad calculator program
Replies: 3
Views: 1691

ZoomCalc - Online instant notepad calculator program

Hello Irrlicht Users, I thought I would share a neat online calculator I wrote to help people working out numbers / doing quick math. It's a cross between notepad and a spread sheet. It's ideal for working out quick and dirty math, because as you type it computes the result. You can reference rows (...
by Rambus
Mon Mar 31, 2008 5:51 pm
Forum: Code Snippets
Topic: (C++)ChatQueue patch [v0.3.1]
Replies: 9
Views: 6129

Hello, I don't expect my widget to compile for 1.1- but it might not be too hard to fix. 0.2.3 will work, but cannot be compiled into the engine. I have only made minor bug fixes to the code since then so it should run with out issue. EDIT: If I have time in in the next couple of weeks I will apply ...
by Rambus
Thu Mar 27, 2008 10:27 pm
Forum: Code Snippets
Topic: (C++)ChatQueue patch [v0.3.1]
Replies: 9
Views: 6129

I found a bug with the word wrapping code and have released a fix with my FileSaveDialog patch available here:
http://irrlicht.sourceforge.net/phpBB2/ ... p?p=151961
by Rambus
Thu Mar 27, 2008 10:19 pm
Forum: Code Snippets
Topic: (C++) FileSaveDialog patch [v0.1]
Replies: 9
Views: 4882

(C++) FileSaveDialog patch [v0.1]

FileSaveDialog is a GUI object much like FileOpenDialog that allows a user to specify an output path for a file. A user can check if the file selected/entered exists and decide if the location is valid. It looks *almost* identical to FileOpenDialog. The full version includes -compiled irrlicht.dll (...
by Rambus
Thu Mar 27, 2008 1:00 am
Forum: Code Snippets
Topic: (C++)ChatQueue patch [v0.3.1]
Replies: 9
Views: 6129

Thank you for your kind words.

I just noticed I left a 'copyright' notice in the code files, this notice is incorrect. I have released ChatQueue into the public domain. Future releases will reflect this.
by Rambus
Thu Feb 28, 2008 10:22 pm
Forum: Code Snippets
Topic: (C++)ChatQueue patch [v0.3.1]
Replies: 9
Views: 6129

(C++)ChatQueue patch [v0.3.1]

ChatQueue is a GUI object for simulating Half-life/Starcraft style chat display. capable of colors, special effects and any custom font. The full version includes -performance compiled irrlicht.dll (dx9,dx8,openGl) -pre-compiled example usage (Examples/05.UserInterface) -Full source code, ready to b...
by Rambus
Sun Oct 14, 2007 8:19 pm
Forum: Open Discussion and Dev Announcements
Topic: [g0dsoft.com] Free Irrlicht web hosting!
Replies: 5
Views: 1496

[g0dsoft.com] Free Irrlicht web hosting!

Hello everyone, For those who are interested, I will be offering free web hosting for anything indie game related. This includes all of you on this forum developing games, extensions or modifications to/with the Ogre engine. So if your tired of using add supported web hosting take a look at the link...
by Rambus
Fri Mar 02, 2007 10:14 pm
Forum: Game Programming
Topic: What happened to http://bin2h.irrlicht3d.org/ ?
Replies: 4
Views: 2302

Sorry about that randomMesh, your initial post was a little vague- But you have to admit that you can answer 90% of all forum questions with a google search. I just happend to do it for one of the 10% of posts where the person asking the question knows how to use google :wink: Anyways, Sorry for mis...
by Rambus
Fri Mar 02, 2007 4:16 am
Forum: Game Programming
Topic: Static Library Problems
Replies: 2
Views: 1584

That .lib file isnt the static library, in fact its only 500 bytes big!. Think of it as an interface to the .Dll file.

You have to wait until niko gives out a .lib version for us to use.
(Unless I missed the .lib release!)
by Rambus
Mon Feb 26, 2007 6:34 pm
Forum: Code Snippets
Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
Replies: 41
Views: 17664

Sorry for the delay, The project I created this class for is going to go back into active development in a week or so here, so I will be adding the following features: -Option to have a addMessage not append a linebreak. (Multicolor text) -Render to a quad, so the chatQue can be scaled to apear the ...
by Rambus
Mon Feb 26, 2007 6:31 pm
Forum: Code Snippets
Topic: IrrNet - Example 4 by Midnight
Replies: 9
Views: 4991

" // And display it! (Dont forget to "(char*)" it!)
chatQue->addMessage((char*)buffer); "

Hey some one is actually using my chatQue :)
by Rambus
Sat Feb 24, 2007 8:48 pm
Forum: Game Programming
Topic: Static Lib,
Replies: 9
Views: 2446

Thats what I like to hear, Thanks!
by Rambus
Mon Feb 19, 2007 7:54 pm
Forum: Game Programming
Topic: Static Lib,
Replies: 9
Views: 2446

irrKlang (0.3,0.4 tested) work perfectly on Vista as far as I can tell.

Niko, Is there a chance that we could see a static lib version within the month?