Search found 17 matches
- Sun Nov 27, 2005 12:32 pm
- Forum: Beginners Help
- Topic: Crosshair
- Replies: 14
- Views: 976
- Sun Nov 27, 2005 12:30 pm
- Forum: Beginners Help
- Topic: Adding a weapon to FPS
- Replies: 17
- Views: 1344
- Sun Nov 27, 2005 12:25 am
- Forum: Beginners Help
- Topic: Adding a weapon to FPS
- Replies: 17
- Views: 1344
- Sun Nov 27, 2005 12:08 am
- Forum: Beginners Help
- Topic: Crosshair
- Replies: 14
- Views: 976
- Sat Nov 26, 2005 11:48 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: FPS Camera Tutorial
- Replies: 22
- Views: 12240
- Sat Nov 26, 2005 11:43 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: GUN COLLISION
- Replies: 9
- Views: 3085
- Sat Nov 26, 2005 11:30 pm
- Forum: Beginners Help
- Topic: basic lighting query
- Replies: 4
- Views: 1319
- Sat Nov 26, 2005 11:28 pm
- Forum: Beginners Help
- Topic: Adding a weapon to FPS
- Replies: 17
- Views: 1344
- Sat Nov 26, 2005 4:46 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: GUN COLLISION
- Replies: 9
- Views: 3085
- Sat Nov 26, 2005 3:40 pm
- Forum: Beginners Help
- Topic: Quick walkthrough
- Replies: 3
- Views: 251
- Sat Nov 26, 2005 3:40 pm
- Forum: Beginners Help
- Topic: basic lighting query
- Replies: 4
- Views: 1319
basic lighting query
Hi, I have disabled dynamic lighting on my weapon because the change in brightness of it looks a bit dodgy. I used the following code to do so: weapon1->setMaterialFlag(video::EMF_LIGHTING, false); I was wondering if there was any way of setting the material so it has a constant lighting level that ...
- Sat Nov 26, 2005 3:21 pm
- Forum: Beginners Help
- Topic: Adding a weapon to FPS
- Replies: 17
- Views: 1344
ok...I've managed to work it out :D Works quite well but there's still a few things I need to sort out. Firstly though in case anybody has had the same problem as me, or would like to see a simple way of graphically implementing a weapon into a fps game here's the code I'm using: scene::IAnimatedMes...
- Sat Nov 26, 2005 3:06 pm
- Forum: Beginners Help
- Topic: Adding a weapon to FPS
- Replies: 17
- Views: 1344
hehe okies :D I have my weapon loaded into my game now. But I'm really struggling to work out how to get it to stay in the bottom right corner of my screen as i move the mouse and run around the map. I need to lkink it to the camera in some way like in every First person shooter but I'm not quite su...
- Fri Nov 25, 2005 2:09 pm
- Forum: Beginners Help
- Topic: Adding a weapon to FPS
- Replies: 17
- Views: 1344
ah ha cheers guys :D Will try it as soon as i get home from college...hehe i read the examples yea...just wasnt to sure on how to use what i'd learnt to load an image that doesnt move. eg...the quake 3 map moves when you move the camera (obviously) wasn't quite sure how to add something that didnt m...
- Fri Nov 25, 2005 1:41 pm
- Forum: Beginners Help
- Topic: Adding a weapon to FPS
- Replies: 17
- Views: 1344