It doesn't make this falsedeps wrote:iirc, it was Linus Torvalds who said it.2. One guru-programmer said that if you write your best code then you, by definition, has not enough skill to debug it. (it means also "to assess" it )
Search found 35 matches
- Mon Mar 01, 2004 1:25 pm
- Forum: Project Announcements
- Topic: Centaur Force
- Replies: 41
- Views: 18468
- Fri Feb 27, 2004 12:39 pm
- Forum: Beginners Help
- Topic: DevC++ / VC6 :: WinMain() Hell?
- Replies: 18
- Views: 4086
- Tue Feb 24, 2004 1:14 pm
- Forum: Beginners Help
- Topic: DevC++ / VC6 :: WinMain() Hell?
- Replies: 18
- Views: 4086
- Mon Feb 23, 2004 4:29 pm
- Forum: Beginners Help
- Topic: DevC++ / VC6 :: WinMain() Hell?
- Replies: 18
- Views: 4086
- Mon Feb 23, 2004 3:47 pm
- Forum: Project Announcements
- Topic: Centaur Force
- Replies: 41
- Views: 18468
- Mon Feb 23, 2004 3:20 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Howto: Resolution Independent GUIs
- Replies: 7
- Views: 12940
I think that the way of rt is better mainly because of one simple reason:
Saigumi has to change his wrapper every time new function appears in the ISceneManager intereface, but rt doesn't ;)
P.S.: just a mall not for Saigumi: I hope you posted here not your code but just an example from your mind ...
Saigumi has to change his wrapper every time new function appears in the ISceneManager intereface, but rt doesn't ;)
P.S.: just a mall not for Saigumi: I hope you posted here not your code but just an example from your mind ...
- Mon Feb 23, 2004 1:56 pm
- Forum: Advanced Help
- Topic: Any way to detect colision when it happens?
- Replies: 2
- Views: 1000
- Fri Feb 20, 2004 5:57 pm
- Forum: Beginners Help
- Topic: EventReceiver question
- Replies: 8
- Views: 1081
2keless: I have MSDN - thank you. But if you have ever tested your code for meeteing any code style then you should know that almost all of them give exactly this situation as an example how you don't have to write your code ;)
2Guest: almost the same ;) it's always better to set brackets than do ...
2Guest: almost the same ;) it's always better to set brackets than do ...
- Fri Feb 20, 2004 12:12 pm
- Forum: Beginners Help
- Topic: Visual C++ Users - 0.5 update
- Replies: 8
- Views: 1420
- Fri Feb 20, 2004 12:03 pm
- Forum: Beginners Help
- Topic: Visual C++ Users - 0.5 update
- Replies: 8
- Views: 1420
- Fri Feb 20, 2004 10:43 am
- Forum: Beginners Help
- Topic: EventReceiver question
- Replies: 8
- Views: 1081
- Thu Feb 19, 2004 4:47 pm
- Forum: Advanced Help
- Topic: 0.5 bug report
- Replies: 13
- Views: 3299
BTW, there is one more obvious... with CGUIFileOpenDialog, actually with its ScrollBar...
It doesn't calculate the size of the scroll thumb correctly until you don't move it. Initially it's always very thin. Try Userinterface demo.
And one more: it's not a bug but a useful feature. It would be very ...
It doesn't calculate the size of the scroll thumb correctly until you don't move it. Initially it's always very thin. Try Userinterface demo.
And one more: it's not a bug but a useful feature. It would be very ...
- Thu Feb 19, 2004 4:19 pm
- Forum: Advanced Help
- Topic: 0.5 bug report
- Replies: 13
- Views: 3299
- Thu Feb 19, 2004 1:07 pm
- Forum: Beginners Help
- Topic: Visual C++ Users - 0.5 update
- Replies: 8
- Views: 1420
- Thu Feb 19, 2004 1:03 pm
- Forum: Beginners Help
- Topic: dynamic resolution?
- Replies: 4
- Views: 882