Search found 9 matches
- Mon Aug 14, 2006 4:29 pm
- Forum: Beginners Help
- Topic: Mesh disappearing from scene ?
- Replies: 0
- Views: 176
Mesh disappearing from scene ?
I working on meshes that should represent city blocks, you know the ground with streets , sidewalks etc. whre the buildings and houses are placed. Because of that I'm using meshes instead of terrain. The problem is that mesh disappears often when I move/rotate the camera while walking on it so it lo...
- Sun Aug 13, 2006 8:03 pm
- Forum: Beginners Help
- Topic: 3 Newton tutorialds adapted for Irrlicht at Irrlicht Wiki
- Replies: 1
- Views: 258
3 Newton tutorialds adapted for Irrlicht at Irrlicht Wiki
I just uploaded source code for my adaptation of the first 3 tutorials for the Newton http://newtondynamics.com/ physics engine. http://www.irrforge.org/index.php/Implementing_Newton_Physics_start http://www.irrforge.org/index.php/Implementing_Newton_Physics_callbacks http://www.irrforge.org/index.p...
- Sat Aug 12, 2006 6:55 pm
- Forum: Beginners Help
- Topic: Texture tiling DirectX loader
- Replies: 2
- Views: 179
If you have correctly UV mapped your meshes you should get tiled textures with both formats. There are patches available for the loades to fix several bugs. You can also try the DirectX mview.exe to load and reexport the .x files which often helps. I forgeth to thank you , I applied UV mapping and ...
- Sat Aug 12, 2006 6:50 pm
- Forum: Beginners Help
- Topic: Problem with animated model from 3d studio max 8
- Replies: 4
- Views: 293
yeah but its animated and as far as i know 3ds doesn't work with animations but I could be wrong. The strange thing is some animations work fine, but others start to freak out. So some sequences seem to work fine, like the run, but when the arms move for a jump they start flickering about. Thing is...
- Tue Aug 08, 2006 11:57 am
- Forum: Beginners Help
- Topic: Problem with animated model from 3d studio max 8
- Replies: 4
- Views: 293
- Tue Aug 08, 2006 11:46 am
- Forum: Beginners Help
- Topic: How to display material of models who has no textures?
- Replies: 1
- Views: 133
How to display material of models who has no textures?
I have some 3s models that do not use textures how to isplay them in the scene correctly colored by their material?
Do I have to add light or set some flag ?
thanks
bobi
Do I have to add light or set some flag ?
thanks
bobi
- Fri Aug 04, 2006 10:06 am
- Forum: Bug reports
- Topic: IMeshCache inaccessible
- Replies: 1
- Views: 187
IMeshCache inaccessible
IMeshCache.h is excluded from irrlicht.h so VS.net 2003 complains that IMeshCache type is undefined and refuse to compile.
It should be added to Irrlicht.h .
It should be added to Irrlicht.h .
- Fri Aug 04, 2006 10:00 am
- Forum: Beginners Help
- Topic: Texture tiling DirectX loader
- Replies: 2
- Views: 179
Texture tiling DirectX loader
How can irrlicht load the textured tilled as it is made in the max.
I tried exporting to .x to .3ds but texture isn't tilled.
Also Irrlicht seems to have a problem loading .x files exported by
panda , any way to specify to use original DirectX loader instead of platform independent.
Thanks
bobi
I tried exporting to .x to .3ds but texture isn't tilled.
Also Irrlicht seems to have a problem loading .x files exported by
panda , any way to specify to use original DirectX loader instead of platform independent.
Thanks
bobi
- Sun Nov 27, 2005 2:12 pm
- Forum: Beginners Help
- Topic: Ambient light in Irrlicht
- Replies: 2
- Views: 261
Ambient light in Irrlicht
Hi I started 3d outdoor engine on Irrlicht and at the moment I don't want
to deal with lights .
Could anybody suggest how could i enable something like
ambient light in D3D to light the all meshes .
Thanks
bobi