I working on meshes that should represent city blocks, you know the ground with streets , sidewalks etc. whre the buildings and houses are placed.
Because of that I'm using meshes instead of terrain.
The problem is that mesh disappears often when I move/rotate the camera while walking on it so it ...
Search found 9 matches
- Mon Aug 14, 2006 4:29 pm
- Forum: Beginners Help
- Topic: Mesh disappearing from scene ?
- Replies: 0
- Views: 235
- Sun Aug 13, 2006 8:03 pm
- Forum: Beginners Help
- Topic: 3 Newton tutorialds adapted for Irrlicht at Irrlicht Wiki
- Replies: 1
- Views: 340
3 Newton tutorialds adapted for Irrlicht at Irrlicht Wiki
I just uploaded source code for my adaptation of the first 3 tutorials
for the Newton http://newtondynamics.com/ physics engine.
http://www.irrforge.org/index.php/Implementing_Newton_Physics_start
http://www.irrforge.org/index.php/Implementing_Newton_Physics_callbacks
http://www.irrforge.org ...
for the Newton http://newtondynamics.com/ physics engine.
http://www.irrforge.org/index.php/Implementing_Newton_Physics_start
http://www.irrforge.org/index.php/Implementing_Newton_Physics_callbacks
http://www.irrforge.org ...
- Sat Aug 12, 2006 6:55 pm
- Forum: Beginners Help
- Topic: Texture tiling DirectX loader
- Replies: 2
- Views: 232
- Sat Aug 12, 2006 6:50 pm
- Forum: Beginners Help
- Topic: Problem with animated model from 3d studio max 8
- Replies: 4
- Views: 427
- Tue Aug 08, 2006 11:57 am
- Forum: Beginners Help
- Topic: Problem with animated model from 3d studio max 8
- Replies: 4
- Views: 427
- Tue Aug 08, 2006 11:46 am
- Forum: Beginners Help
- Topic: How to display material of models who has no textures?
- Replies: 1
- Views: 166
How to display material of models who has no textures?
I have some 3s models that do not use textures how to isplay them in the scene correctly colored by their material?
Do I have to add light or set some flag ?
thanks
bobi
Do I have to add light or set some flag ?
thanks
bobi
- Fri Aug 04, 2006 10:06 am
- Forum: Bug reports
- Topic: IMeshCache inaccessible
- Replies: 1
- Views: 248
IMeshCache inaccessible
IMeshCache.h is excluded from irrlicht.h so VS.net 2003 complains that IMeshCache type is undefined and refuse to compile.
It should be added to Irrlicht.h .
It should be added to Irrlicht.h .
- Fri Aug 04, 2006 10:00 am
- Forum: Beginners Help
- Topic: Texture tiling DirectX loader
- Replies: 2
- Views: 232
Texture tiling DirectX loader
How can irrlicht load the textured tilled as it is made in the max.
I tried exporting to .x to .3ds but texture isn't tilled.
Also Irrlicht seems to have a problem loading .x files exported by
panda , any way to specify to use original DirectX loader instead of platform independent.
Thanks
bobi
I tried exporting to .x to .3ds but texture isn't tilled.
Also Irrlicht seems to have a problem loading .x files exported by
panda , any way to specify to use original DirectX loader instead of platform independent.
Thanks
bobi
- Sun Nov 27, 2005 2:12 pm
- Forum: Beginners Help
- Topic: Ambient light in Irrlicht
- Replies: 2
- Views: 307
Ambient light in Irrlicht
Hi I started 3d outdoor engine on Irrlicht and at the moment I don't want
to deal with lights .
Could anybody suggest how could i enable something like
ambient light in D3D to light the all meshes .
Thanks
bobi