Search found 26 matches

by jugurdzija
Tue Mar 23, 2004 4:16 pm
Forum: Open Discussion and Dev Announcements
Topic: Strange C++ problem
Replies: 7
Views: 1120

maybe you forgot this

class CMain
{

code

}; <----
by jugurdzija
Tue Mar 23, 2004 4:10 pm
Forum: Advanced Help
Topic: problems with time based movement
Replies: 6
Views: 916

here is some pseudo code: here is the code i am having trouble with: //many nasty globals! u32 timeItTook; int main() { MyEventReceiver receiver; device=createDevice(video::EDT_DIRECTX9, core::dimension2d<s32>(1024,768),16,true,true,&receiver); driver = device->getVideoDriver(); guienv = device-...
by jugurdzija
Tue Mar 23, 2004 3:03 pm
Forum: Advanced Help
Topic: problems with time based movement
Replies: 6
Views: 916

thanx for clearing this,it shouldnt be so hard to use this class.
if i encounter any problem i will let you know
anyway i will post some code to make some thing clearer.

thanks again.
by jugurdzija
Mon Mar 22, 2004 10:55 pm
Forum: Advanced Help
Topic: problems with time based movement
Replies: 6
Views: 916

i manage to use it but i have a few functions that require elapsed time so i have to add few more methods :(

actually i dnot know how to that
by jugurdzija
Mon Mar 22, 2004 9:53 pm
Forum: Advanced Help
Topic: problems with time based movement
Replies: 6
Views: 916

well,i tried to use this class but i have bunch of errors like device-undeclared identifier....

i dont know how to organize it.
by jugurdzija
Mon Mar 22, 2004 7:24 pm
Forum: Advanced Help
Topic: problems with time based movement
Replies: 6
Views: 916

problems with time based movement

i ned help with reseting start=device->getTimer()->getTime();
it returns time in miliseconds and this is ko but when i want to reset smiulation
i cant because this call doesnt work when it's called in the rendering loop.

any ideas?
thanx
by jugurdzija
Sat Mar 20, 2004 12:06 am
Forum: Beginners Help
Topic: input receiver
Replies: 1
Views: 465

input receiver

i have troubles geting input receiver to work it works fine in examples but when i cut and paste the derived event receiver class and use in my app it doesnt work,it soesnt react at all,it compiles fine without any wornings? did you have similiar problems? i tried everything that i could think of. p...
by jugurdzija
Wed Mar 17, 2004 10:00 am
Forum: Beginners Help
Topic: skin color
Replies: 1
Views: 410

nobody knows?
by jugurdzija
Tue Mar 16, 2004 4:42 pm
Forum: Beginners Help
Topic: skin color
Replies: 1
Views: 410

skin color

i tried to make combo box text area not transparent with this code: video::SColor col = guienv->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)EGDC_HIGH_LIGHT_TEXT); col.setAlpha(0); guienv->getSkin()->setColor((gui::EGUI_DEFAULT_COLOR)EGDC_HIGH_LIGHT_TEXT, col); but it is not working. any ideas. i al...
by jugurdzija
Tue Mar 02, 2004 5:20 am
Forum: Beginners Help
Topic: Ugly Rendering, why???
Replies: 4
Views: 524

unfortunatly,you will have to go to your laptop manufacturer to download trident driver
i have ibm think pad with trident...
by jugurdzija
Mon Mar 01, 2004 4:34 pm
Forum: Beginners Help
Topic: Ugly Rendering, why???
Replies: 4
Views: 524

i have also laptop with trident cyberblade ai1...unfotunatly this 3d accelerator has only direct3d hardware acceleration,but you can simulate opengl hardware acceleration through direct3d driver,all you have to do is to download latest version of scitech glDirect(currently it is version 4.0.1) and y...
by jugurdzija
Tue Feb 24, 2004 10:34 pm
Forum: Beginners Help
Topic: line3d
Replies: 4
Views: 661

i have lines displayed,but i wanted only three lins like x,y,z axis but there was a 4th one here too!?
by jugurdzija
Tue Feb 24, 2004 6:04 pm
Forum: Beginners Help
Topic: simple line
Replies: 1
Views: 254

simple line

simple and stupid question:the method to draw a simple colored 3d line?
by jugurdzija
Tue Feb 24, 2004 2:10 am
Forum: Beginners Help
Topic: line3d
Replies: 4
Views: 661

line3d

this code: driver->draw3DLine(vector3df(0,-100,0),vector3df(0,100,0),video::SColor(0,255,0,255)); driver->draw3DLine(vector3df(-100,0,0),vector3df(100,0,0),video::SColor(0,0,255,255)); driver->draw3DLine(vector3df(0,0,-100),vector3df(0,0,100),video::SColor(255,0,0,255)); gives me four lines instead ...
by jugurdzija
Tue Feb 24, 2004 12:50 am
Forum: Beginners Help
Topic: cpu speed independent movement
Replies: 1
Views: 348

cpu speed independent movement

here is the problem: i need to move object in a certain moment with basic equatations like s=a*(t*t) time (t) is like (now-startTime) now=driver->getTimer()->getTime() and so is startTime called before but i have problem,on faster computer movement isnt the same like on slower ones,how to solve this...