I've made a start implementing the mesh buffer stuff, here's the two main files I've added (need to update comments):
IMeshBuffer.h :
#pragma once
using namespace System;
#pragma unmanaged
#include "..\\irrlicht\\include\\irrlicht.h"
#pragma managed
#include "Vector3D.h"
#include "IMesh.h ...
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- Wed Dec 14, 2005 4:22 pm
- Forum: Irrlicht.NET
- Topic: newton physics
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- Forum: Irrlicht.NET
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- Forum: Irrlicht.NET
- Topic: AccessViolation Exception
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