Search found 7 matches

by Alberto Rubinato
Mon May 22, 2006 8:29 pm
Forum: Beginners Help
Topic: texture size
Replies: 2
Views: 176

Hi, in order to solve your problem you have to use texture with it's size is power of two. 768 is not power of two. You can use texture of this size: 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, and so on ( always *2) For example your texture could be: 64 x 64, or 256 x 256 or also 1024 x 64, 16 x 512,...
by Alberto Rubinato
Mon Feb 13, 2006 8:09 pm
Forum: Advanced Help
Topic: 2D image scaling in irrlicht? Anyone got quality results?
Replies: 15
Views: 2245

Hi, i0m using this class in a project, but I've got a problem. When I set the position of the node with the new member function setPos added above, seems the the position is relative to the centre of the node and not on topleft corner coordinates. Is it correct? How can I change this in order to hav...
by Alberto Rubinato
Fri Feb 03, 2006 7:16 pm
Forum: Beginners Help
Topic: Textured cube from blender
Replies: 7
Views: 294

May be the colour used is the same in the first top-right pixel of texture. I'm not sure, but if this is your problem, you have some trouble in UV Map coordinates of the object. There was a specific post about this time ago.

Alberto Rubinato
by Alberto Rubinato
Thu Feb 02, 2006 7:33 pm
Forum: Beginners Help
Topic: Textured cube from blender
Replies: 7
Views: 294

I've got the same problem few time ago. First of all, Blender start with a plane, not a cube. You have fisrt to extrude it or substitute it with a cube mesh befor do export. I tihnk that the exporter you are using is not compatible with Irrlicht. You can download the exporter linked in wiki section ...
by Alberto Rubinato
Sat Jan 28, 2006 3:01 pm
Forum: Beginners Help
Topic: Question about "Playing 2D Animation with Irrlicht"
Replies: 2
Views: 199

Question about "Playing 2D Animation with Irrlicht"

Hi, excuse me for bad English. I've used the class implemented in "Playing 2D Animation with Irrlicht" founded in Wiki section. I've got some questions about it. I place a sprite in some position on the screen. It seems that the origin of the sprite is his center bounding box. In other 2d ...
by Alberto Rubinato
Thu Dec 15, 2005 12:27 am
Forum: Open Discussion and Dev Announcements
Topic: Would an UserObject in ISceneNode be a good thing?
Replies: 7
Views: 600

Hi, I don't know Java, but I think that Java OOP ( object oriented programming ) is equal to C++ capabilities. I think you should simply cretate a new ISceneNodeSomeWhat class deriving it from ISceneNode in this way: #include "ISceneNode" class ISceneNodeSomeWhat : ISceneNode { ...... } In...
by Alberto Rubinato
Fri Dec 09, 2005 9:49 pm
Forum: Off-topic
Topic: Contact Forum Administrator. How to?
Replies: 1
Views: 249

Contact Forum Administrator. How to?

Hi, how can contact forum administrator for reactivate my old user account? I forgot the password, but I can't use the procedure to reset it as indicated in FAQ. A message indicate that my account was disactivated. Many thanks for help. Alberto Rubinato P.S. If I get my old occount, can I delete thi...