Search found 8 matches
- Sat Mar 18, 2006 12:01 pm
- Forum: Bug reports
- Topic: Huge meshes dont draw all the way
- Replies: 12
- Views: 3495
I was having similar problems to, but I don't think it has much to do with the Culling of the node. My file format was in '.x' and almost every object that was in that format had those same problems, so i converted them into '.3ds' and they worked fine without the problems. I had tried Spintz modifi...
- Sat Mar 04, 2006 5:12 am
- Forum: Beginners Help
- Topic: Rotating to a triangles normals
- Replies: 1
- Views: 197
Rotating to a triangles normals
Hello all, I am trying to make a bullet hole that is on the wall which has been shot. I have got it all working upto the point of where the rotation of the hole is on weird angles. I shoot one wall straight infront of me and its nicely on the wall then I shoot a wall on an angle or the roof and it i...
- Wed Feb 15, 2006 7:59 am
- Forum: Beginners Help
- Topic: SETTING A GUN AIMER
- Replies: 7
- Views: 1147
If you have a look at the examples and look into the Collision one, under the Billboard section you will find the line bill->setMaterialType(video::EMT_TRANSPARENT_ADD_COLOR ); That makes the Billboard transparent and also with color of the aimer, and removing the black at the same time I hope this ...
- Mon Jan 16, 2006 2:05 pm
- Forum: Project Announcements
- Topic: Tree Scene Node v2.1
- Replies: 234
- Views: 172425
- Fri Dec 30, 2005 6:02 am
- Forum: Beginners Help
- Topic: Linking error
- Replies: 3
- Views: 2702
I get similar problems as well when using 3rd party tools like audiere, and newton. So I am intersted to know how to fix these problems. I was using Visual Studio 7, then upgraded to C++ Express 2005, and still had the problems, and I have checked the lib's included, and they are what they are suppo...
- Fri Dec 30, 2005 6:02 am
- Forum: Beginners Help
- Topic: Linking error
- Replies: 3
- Views: 2702
I get similar problems as well when using 3rd party tools like audiere, and newton. So I am intersted to know how to fix these problems. I was using Visual Studio 7, then upgraded to C++ Express 2005, and still had the problems, and I have checked the lib's included, and they are what they are suppo...
- Thu Dec 22, 2005 1:36 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Newton Vehicles in Irrlicht Tutorial
- Replies: 31
- Views: 14633
Its a great demo, but everytime i go to compile the source code i get something like 50 errors, with the code untouched. I'm almost positive that the demo was made for 0.12.0, ive got 0.14.0. If that's the case any chance of an update? If it was made for 0.14.0 then it just must be my compiler or so...
- Fri Dec 16, 2005 12:14 pm
- Forum: Beginners Help
- Topic: Strange initialization problem.
- Replies: 9
- Views: 396
In the second sample(your code), the 'device' is defined after the level is loaded, when loading the file it has to have an active window. So you might have to leave the device before the level loading, but you could change when the level is loaded(e.g. after a certain button is pressed it loads the...