Search found 18 matches

by TreyOne Games
Wed May 03, 2006 5:26 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Best blender tuts for game dev I've seen!
Replies: 29
Views: 42344

:D afecelis :D FOR PRESIDENT...lol... very nice info
by TreyOne Games
Thu Jan 05, 2006 4:53 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht .15 / Mac OS X support
Replies: 32
Views: 2093

its me (grr forgot 2 loggin) Thats not the real point of this thread - I should know - I started it. 1st off ...i wasnt trying 2 but be mean or just a j&&& a## ...so fogive me if u took me wrong........ :( ........ i just have seen alot of threads like this...but none ever get 2 a point ...
by TreyOne Games
Tue Jan 03, 2006 6:50 am
Forum: Beginners Help
Topic: C++ structs
Replies: 9
Views: 486

maybe this can help u understand better :?

http://www.fredosaurus.com/notes-cpp/st ... ructs.html
by TreyOne Games
Tue Jan 03, 2006 6:50 am
Forum: Beginners Help
Topic: C++ structs
Replies: 9
Views: 486

by TreyOne Games
Tue Jan 03, 2006 6:10 am
Forum: Beginners Help
Topic: day/night cycle?
Replies: 4
Views: 1008

i would(but im still a noob myself) using a timer within your program that will change as needed...meaning basically....the "sun" and "Moon" light i know u want the easy way...but with that type of level....u have 2 get 2 that level of programming and most people dont want to giv...
by TreyOne Games
Tue Jan 03, 2006 4:56 am
Forum: Beginners Help
Topic: Trails
Replies: 5
Views: 423

Trails
um i not a high tech progger but im sure trails is not the rt term.....so please explain and be more specific :?
by TreyOne Games
Tue Jan 03, 2006 4:45 am
Forum: Beginners Help
Topic: how to scale an 2dimage?
Replies: 5
Views: 495

i believe that is covered in the tut's...ill check when i get a chance :?
by TreyOne Games
Tue Jan 03, 2006 4:39 am
Forum: Beginners Help
Topic: C++ programming Help
Replies: 7
Views: 697

4 - What is a flag and so much more? _____________________________________________________________________ What is a flag ? A flag is an algorithm that informs the program that a certain condition has occured. example-9 main() { int temp; float celsius; char repeat; char flag; do { flag='n"; do...
by TreyOne Games
Tue Jan 03, 2006 4:34 am
Forum: Beginners Help
Topic: C++ programming Help
Replies: 7
Views: 697

thanks for sharing, i found this very useful.
glad it was usefull :D
by TreyOne Games
Mon Jan 02, 2006 5:16 am
Forum: Beginners Help
Topic: C++ programming Help
Replies: 7
Views: 697

3 - C Programming

this has been posted many times b4 on the forum ..but this is usefull also
Cprogramming.com is a web site designed to help you learn the C or C++ programming languages, and provide you with C and C++ programming language resources
(found at http://www.cprogramming.com/)
by TreyOne Games
Tue Dec 27, 2005 3:31 am
Forum: Beginners Help
Topic: C++ programming Help
Replies: 7
Views: 697

2 - Organizing Code Files in C and C++ This is a must read !!!!! While many simple programs fit into a single C or CPP source file, any serious project is going to need splitting up into several source files in order to be manageable. However, many beginning programmers may not realize Found this he...
by TreyOne Games
Tue Dec 27, 2005 3:21 am
Forum: Beginners Help
Topic: C++ programming Help
Replies: 7
Views: 697

C++ programming Help

I figured i start this for all the Noob's still learning 2 program :) this is just a reference 2 help you better under stand some of the more advanced tut's and demo's :) 1- C++ Structure (found this at http://homepages.ius.edu/JDRUIN/html_pages/C++_structure.htm ) ----------------------------------...
by TreyOne Games
Sat Dec 24, 2005 3:31 am
Forum: Beginners Help
Topic: Dev C++
Replies: 7
Views: 1051

how to set up Dev-C++?
if u would like...i can post it for you :) ... i also had trouble also first setting it up .... i use irrlicht 12 and dev 4.9.9.2 on windows xp

The tut's are somewhat confusing but once u get it ...all works fine :D
by TreyOne Games
Sat Dec 24, 2005 2:53 am
Forum: Advanced Help
Topic: How to create a city?
Replies: 10
Views: 1438

With Irrspintz now you can splat on detail textures for your road. For tunnels I would use BSPs becasuse you wont need dynamic lighting and because BSPs are pretty fast. Bridges I would use 3ds or X because its an orginary structure....cant do much to change this. Thanks ill try it...is it the same...