Search found 11 matches
- Thu Feb 09, 2006 5:41 pm
- Forum: Beginners Help
- Topic: Restart a closed Device?
- Replies: 4
- Views: 276
- Thu Feb 09, 2006 3:25 pm
- Forum: Beginners Help
- Topic: Restart a closed Device?
- Replies: 4
- Views: 276
What I want to do is: -have a GameManager that creates the IrrlichtDevice, sets all parameters up and passes pointers to the GameStates I first tried it with newly created Devices for each GameState, but the screen flickers by changing the GameState( Intro to StartMenu, StartMenu to Level, etc.) and...
- Wed Feb 08, 2006 7:05 pm
- Forum: Beginners Help
- Topic: Restart a closed Device?
- Replies: 4
- Views: 276
Restart a closed Device?
Is it possible to "restart" a IrrlichtDevice that is closed?
- Wed Feb 08, 2006 6:53 pm
- Forum: Beginners Help
- Topic: compile error in using ODE With Irrlicht
- Replies: 7
- Views: 396
- Sun Feb 05, 2006 8:01 pm
- Forum: Beginners Help
- Topic: Simple Event Receiver Question
- Replies: 4
- Views: 276
- Sun Feb 05, 2006 9:55 am
- Forum: Project Announcements
- Topic: Looking for programmers!!
- Replies: 5
- Views: 1003
- Sun Feb 05, 2006 9:47 am
- Forum: Beginners Help
- Topic: Simple Event Receiver Question
- Replies: 4
- Views: 276
- Sat Feb 04, 2006 7:07 pm
- Forum: Beginners Help
- Topic: Simple Event Receiver Question
- Replies: 4
- Views: 276
Simple Event Receiver Question
Is it possible to have a EventReceiver that creates an Irrlicht Device and passes itself as EventReceiver? I tried it with createDevice( ..., this, ...) and with IrrlichtDevice->setEventReceiver( this). Both doesn't work. I just browsed the web and the forums and didn't find anything about that. Any...
- Sat Feb 04, 2006 10:54 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: List of Other Helper Libraries
- Replies: 28
- Views: 50636
there is also a good game network lib out there:
http://www.zoidcom.com
http://www.zoidcom.com
- Thu Jan 05, 2006 2:30 pm
- Forum: Advanced Help
- Topic: setting up irrlicht 0.14.0 in dev c++ 4.9.9.2
- Replies: 4
- Views: 679
- Thu Dec 15, 2005 4:42 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Newton/Irrlicht FPS source code available
- Replies: 21
- Views: 7873